Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
Viser 121-130 af 192 forekomster
< 1 ... 11  12  13  14  15 ... 20 >
Opdatering: 8. sep. 2024 kl. 12:58

  • Raiders will wake up ALL sleeping players to avoid time paradoxes
  • Zombies will not freeze when attacking bandits

Opdatering: 8. sep. 2024 kl. 10:05

  • Bandit speech captions

Opdatering: 7. sep. 2024 kl. 9:22

  • NEW: friendlies will help the player in danger and engage in proactive defense
  • NEW: friendlies can enter the car as passangers [may be buggy!]
  • NEW: zombies will now treat bandits and players as equal targets and path to them with the same high motivation
  • NEW: player may fall down if hit while running / sprinting
  • TUNING: players will receive less damage from bandit melee and gun attacks
  • TUNING: more human-like get up / falldown animation of bandits
  • TUNING: loot not spawning in defender bases with less than 3 rooms
  • TUNING: less loot in defender bases crates/cabinets
  • TUNING: bandits will equip melee earlier when enemy is close to be able to use it on time
  • TUNING: bandits gun condition better
  • FIX: bandits cannot melee attack player on a different floor level
  • FIX: bandits will not zombify after pushing and loosing hat/mask
  • FIX: bandits will not requip weapons endlessly


Opdatering: 5. sep. 2024 kl. 14:50

  • more performance tuning
  • bandit gun sounds will now better attract the zombies
  • fixed "UpdateInfection" errors

Opdatering: 4. sep. 2024 kl. 14:59

  • performance tweaks (adaptive approach, the more zombies in a cell, the less frequent zombie update)
  • not allowing defender bandits to spawn in 1x1 rooms (columns of buildings)
  • zombies attack the closest bandit
  • clan base loot
  • wybrany bandyta moze okazać się Polakiem, który ma przy sobie pierogi, ku chwale ojczyzny!


Opdatering: 3. sep. 2024 kl. 4:45

  • Replaced mod picture

Opdatering: 3. sep. 2024 kl. 2:39

  • Human voice male_2 added
  • Character screen fixed
  • Bandit counter should not reset on game reload

Opdatering: 2. sep. 2024 kl. 12:02

  • Bandits (and friendlies) may now get infected after zombie bite and turn into zombie after some time
  • Bandits and friendlies will now save in single player, also in multiplayer after server restart
  • Defenders will spawn only in those buildings that have not been visited by any player for at least 7 days
  • Friendlies will help the player attacked by zombies and not stand idle

Opdatering: 1. sep. 2024 kl. 11:42

  • fixed bandit defendes spawning in player safehouse in rare occasions
  • fixed the problem with unchecking "Bandit spawn rate boosted in towns and lowered in secluded areas" option that would result in no spawns at all
  • lowered loot in bandits defender houses

Opdatering: 30. aug. 2024 kl. 12:05

  • Bandit counter hotfix