Rivals of Aether

Rivals of Aether

Xanne
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Update: 16 Aug @ 5:58am

v2.2

-made Aethereal less punishing by having it so that being hit during a wavegrind while in Aethereal doesn't reset you back to OK. Now getting hit just lowers the time in aethereal across the board
-Aethereal time increased 8 seconds -> 10 seconds (experimental idk)

Update: 15 Aug @ 8:01pm

v2.1

changed the preview back to normal oopsie

Update: 15 Aug @ 7:59pm

v2.0

xanne version 2.0
~ Aethereal reworked completely. Now instead of giving you boosted specials, it makes each airdodge spawn a graffiti wall automatically behind you.
~ Any 'paint' related move (dair, fstrong, fspecial, dspecial) apply a paint status effect on the opponent. hitting the opponent who is in this state spawns a graffiti wall at their position.

- Dair has been nerfed. lasts much less time now
- Ustrong endlag increased
+ Spray can will now bounce off of walls

~ Fspec linker base hitpause 6 -> 8
~ Fstrong linker base hitpause 8 -> 6
~ Added additional hitsounds to fstrong to make hitting the move feel better
~ Fixed aerial nspec offset being slightly off

+ nspecial initial hitstun multiplier 0.6-0.7
- The hitbox after nspecial bounces is now polite (reason for above change)

+ Dspecial will now transition into a wallgrind state like fspecial
- Dspecial endlag 30 -> 36 frames

- Doubled the time that dashing on wall takes off the timer
- Max timer for walls 25 seconds -> 15 seconds

- Aethereal total time 10 -> 8 seconds
- Aethereal will last shorter if you get hit in it and, if you get hit after a wallgrind, it ends Aethereal fully (sets it back to OK trick meter)
- Being parried while in Aethereal also ends it fully

- Meter now gradually fills up while grounded rather then instantly filling when landing, when landing you gain back 1 meter
- Xanne now only gets back 1 meter on walljump

+ Dash stop time 12 -> 6

Update: 9 Jan @ 5:11pm

v1.14

bug fix: Limit on aethereal is now always 10 seconds

Update: 3 Jan @ 5:12pm

v1.13

- Nspecial's second hit (where the graffiti comes out) is now polite
- dair projectile lifetime 25 -> 18 (distance shortened as a result)
- ustrong endlag 22 -> 24
- Aethereal status now disappears if not used for 10 seconds. the HUD indicates when you are close to losing it

Update: 18 Aug, 2024 @ 10:21am

v1.12

Update: 17 Aug, 2024 @ 8:32pm

v1.11

-added b reversing for all moves
-dair lifetime is 25 from 30
-dair projectile hitstun multiplier 1 -> 0.7
-nspecial (both versions) hitstun multiplier 1 -> 0.6
-ustrong endlag 18-22 (base)
-ground friction changed to 0.5 after being parried

Update: 29 Dec, 2023 @ 8:43pm

v1.10

-fixed fspecial 2 indicator not recoloring
-dspecial boosted no longer adds...60 extra hitpause. whoops
-both dspecials are now techable

Update: 26 Dec, 2023 @ 8:26pm

v1.9

-Added debug text to explain taunts functionality in training mode

Update: 26 Dec, 2023 @ 8:08pm

v1.8

-reverted most of the buffs from the previous patch
-dspec endlag 33-30
-dspec now back to 4 stacks from 5
-vsp for wallgrinding is now capped
-gonna let her rest balance wise for a tad.