Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

SOTH - Record Future (Version 6.0) 1.9.20 Update
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Actualización: 1 DIC a las 21:57

No balance changes, achievement fixes

Actualización: 22 NOV a las 18:33

Mini Update to make it so that looping Jesus Kick is no longer as optimal

Improv Sweep Var:
Normal Variant sweetspot now has 1 Proration and way less hitstun

Actualización: 21 NOV a las 20:34

Record Future 6.0 :

**Slide:**
Is no longer reversible.

**Improv Sweep Var:**
Extended hitbox/sweetspot. No longer self hit cancelable. Forward Variant Force Speed is **7.0** from **1.0**

**MoonGroove:**
Reduced default Plus Frames to **3**

Actualización: 12 NOV a las 18:12

Record Future 5.9:

Cross Intro has been turned off in order to avoid potential Desyncs when playing the character in alternative modded gameplay modes.
(I like Leftie's modes too much oops.)
(Though it's still in the files so if you mess around enough you can turn it back on for your own personal use)

**Dash Forward (Charge)**: Animation Length/Max Iasa reduced to 20 (Presumably)

**Bugfixes:** Fixed Hop to the Moon being able to be used without exhausting the card (For real this time)

Actualización: 4 NOV a las 13:15

Bug Fix:

Fixed Hop to the Moon so that it's actually expended after card usage

Actualización: 2 NOV a las 10:34

Bugfix

Removed Fifth Starter Card (My dumb aa forgot to remove that in testing)

Actualización: 1 NOV a las 14:43

--Bugfix Mini Update

3rd to Last Supported update

Fixed a Bug involving Build Chain (Hopefully)

Adjusted the Damage, Knockback, DI Properties, and Drag Script of ROTW Strategy 1

Actualización: 28 OCT a las 21:22

Update Finish:

Added the remaining 2 Ninja Moves to Haste.

**New!** Hop to the Moon: Higher Jump! Go into MoonStance!

Actualización: 26 OCT a las 12:15

-- Bugfix:
Explanation:

With the current way that Lam CrossIntro is built (In addition to how Ivy programed the game)
since Player 1 has Tick Priority this causes issues if it needs to recieve something in either A, the immediate instance in which it's applied, or B, if it requires a response from the opposing character.

DUE to this, I have decided to remove the ability to turn CrossIntro off until another solution is discovered. Sorry!

Actualización: 24 OCT a las 10:56

--Bugfix

Fixed Bug that would cause game to crash upon trying to register the BuildShot Achievement