Project Zomboid

Project Zomboid

Building Menu [B41.78]
Showing 1-10 of 55 entries
< 1  2  3  4  5  6 >
Update: 11 Nov, 2024 @ 3:31pm

2bdf566

Changelog:

    Main mod:
    • Fixed an error with "Floor is Roof" option in the gear setting when trying to enable it
    • Added new buildable items: Concrete Barrier and Concrete Wheel Stop
    • Fixed an issue with Stair Railings not consuming materials during construction
    Daddy Dirkie Tiles Addon:
    • Fixed not being able to pick up Large Metal Shelves

Update: 19 Oct, 2024 @ 10:46pm

06d4a19

Changelog:

    All mods:
    • Modifications on how translations are retrieved for subcategories and categories names
    Main mod:
    • Added trailer windows. Enabled the ability to pick them up
    • Added compatibility for Double Metal Wire and Double Metal Pole Gates with the Automatic Gate Motors mod. Existing gates require rebuilding for proper functionality
    • Added the missing Exterior Arched Window Frames that were previously missed
    • Resolved issue with attached sprites not rendering correctly in the UI
    • Implemented a new method for saving favorites that operates independently of player data. This prevents loss of favorites upon character death and avoids favoriting subcategories with identical icons in the list
    Daddy Dirkie Tiles Addon:
    • Added Foundation objects
    Melos Tiles Addon:
    • Added additional flower pots that were previously missed

Update: 12 Oct, 2024 @ 5:22pm

4f654a1

Changelog:

    Main mod:
    • Added all missing corner buildables
    • Introduced a better pillar placement detection system: The build system now automatically identifies when a pillar is necessary at the corner or intersection of walls. Pillar placement dynamically adjusts based on the surrounding wall layout. When placing a corner, the adjacent tiles in the southern and eastern directions will be checked to determine if a pillar is required. Additionally, if a wall is placed on a tile already containing a pillar, the pillar will be removed to prevent the "structure not being recognized as indoors" bug.
    • Implemented a corner wall merging system: When a newly placed wall can form a valid corner with an existing wall on the same tile, the system will automatically transform the walls into a corner structure by merging them intro a corner piece. This applies to all wall types that have a valid corner attributed (the majority will have the corner object in the menu too).
    • Known issue: If corner walls from certain addons cannot be destroyed, this is due to a limitation in the game itself, which prevents assigning and managing the CornerNorthWall and CornerWestWall properties of corner buildables.
    • Fixed some ES char error and conversions thanks to @jesusnac ( Merge #48 [github.com]).
    • Adjusted material costs for several objects:
      • Floor Rugs: Thread cost reduced from 5 >> 3
      • Rusty Mesh Floors: Updated materials from Metal Sheet 1 >> Small Sheet Metal 2; Wire 2
      • Steel Bars Floors: Material changed from Metal Sheet 1 >> Metal Bars 2; Small Sheet Metal 1
      • Other Industrial Floors: Switched from Metal Sheet 1 >> Small Sheet Metal 2
    Oujinjin's Tiles Addon:
    • Fixed an exploit where wooden and military shelves, when dismantled, would incorrectly drop metal sheets instead of wood and nails. The construction/dismantling loop could lead to unintended "metal production"
    • Updated sprite properties for containers to correct their material assignments, making sure that only wood and nails are dropped upon dismantling
    Daddy Dirkie Tiles Addon:
    • Added all missing corner buildables
    ExtraNoise's Newburbs Tiles addon:
    • Added all missing corner buildables
    Melos Tiles Addon:
    • Added all missing corner buildables
    PertParty's Tiles Addon:
    • Added all missing corner buildables
    SimonMD's addon:
    • Added all missing corner buildables
    Throttlekitty's Tiles addon:
    • Added all missing corner buildables
    TryHonesty's Tiles addon:
    • Added all missing corner buildables

Update: 8 Oct, 2024 @ 6:10pm

002df7c

Changelog:

    Main mod:
    • Fixed a visual bug where water appeared to drip around White Frame Glass Walls, which are used in the greenhouse addon but sourced from vanilla tilesheets
    • Modified health assignment of walls to BM standards, metal walls will have more health based on player's Metalworking skill + higher base health than wooden walls
    • Refactored walls rendering logic in the UI and when dragging and building to allow attached sprite overlays (allowing for visual customization like grime and rust effects at the time of creation)
    • Updated the placement system of Wall Overlays to allow Architecture Plus Panels to be mounted on low fence structures
    Daddy Dirkie Tiles Addon:
    • Fixed texture issues with Corrugated Metal Walls by removing unintended green blobs
    • Added new corrugated metal wall and roof tiles, with a system to dynamically apply rust and grime overlays via attached sprites at build-time
    • Added Industrial Walls, Shanty Floors
    Dylan Tiles Addon:
    • Corrected an issue where the red and blue toolboxes had improper sprite properties, now allowing correct transparency and visibility through them
    Throttlekitty's Tiles addon:
    • Added Junkyard Category, with tire rubber piles (available with damnlib enabled, the tire rubber used to build them can't be retrieved back)
    Dylan Tiles Addon:
    • Updates to objects costs:
      • Low Barricade: Planks 15 >> 10, Nails 15 >> 5
      • High Barricade: Planks 20 >> 15, Nails 20 >> 10

Update: 5 Oct, 2024 @ 8:00am

Hotfix 87de023

Changelog:

    Main mod:
    • Changed "Prepare Glass Shards" and "Remove Glass Pane" recipes to prevent an exploit that granted unintended cooking experience when repeated
    • Added "Canvas Covers" (these are wall overlays) in "Architecture Plus"
    • Metal Pipes can now be used as an alternative to Metal Bars in most of the recipes
    • Removed the Category attribute from the "Make Bucket of Asphalt Mixture" and "Make Bucket of Concrete" recipes to prevent duplicate category tabs in the crafting menu for non-English languages
    • Updates to objects costs:
      • Hesco Barriers: Tarp 2 >> 1
      • Double Hesco Barriers: Tarp 4 >> 2
    Oujinjin's Tiles Addon:
    • Fixed an issue where some containers couldn't be rotated due to missing sprite assignments for other directions
    Greenhouse addon:
    • Hidden "Prepare Glass Shards" and "Remove Glass Pane" recipes from Greenhouse Building Set and Improvised Glass mods to prevent an exploit allowing infinite glass panes through repeated smashing and smelting of glass
    TryHonesty's Tiles addon:
    • Increased the capacity of the cool crates to 100 (130 with Organized) and aligned their recipe with that of the military crates
    • Fixed Decorative Wrought Iron and Brick High Fence with Hedge incorrect north sprite
    Daddy Dirkie Tiles Addon:
    • Corrected dirt walls to require dirt instead of planks for construction

Update: 1 Oct, 2024 @ 10:52am

a67ec53

Changelog:

    Main mod:
    • Fixed an error where tooltips for buildables containing drainable materials would cause an error when the materials were placed on the ground ( Issue #40 [github.com])
    • Fixed an error when attempting to change the "thumpable" behavior in the UI options
    • Updated PTBR translations thanks to @BrenoS93 ( Issue #44 [github.com])
    • Updates to material costs (default values):
      • Big Wall Nails Count: 8 >> 6
      • Big Objects Nails Count 10 >> 8
      • Scrap Metal Count For Fences 20 >> 10
      • Scrap Metal Count For Electrical 10 >> 5
    • Updates to objects costs:
      • Garbage Bin Small Recipe: Small Sheet Metal 4 >> 0
      • Hedges: 5 Stones >> 5 Twigs
    TryHonesty's Tiles addon:
    • Initial Release

Update: 7 Sep, 2024 @ 4:57pm

34de2b0

Changelog:

    All mods:
    • Switched event which added buildable objects from OnGameStart to a custom custom one when the UI is initializing for improved performance and reduced login time. This prevents players from missing actions due to time constraints on servers after pressing start
    • Fixed an issue causing the game to crash due to a limit on local variable count when patching tile properties
    Main mod:
    • Fixed plumbing issue with Large Deluxe Bath, now it properly connects to water
    • Fixed UI opening outside screen bounds when using saved position data
    • Moved item parameter changes to shared folder so servers can apply them as well
    • Added missing CN translations (thanks to @Yusuzhan)
    • General performance improvements

Update: 29 Jul, 2024 @ 5:51am

4fa6385

Changelog:

    Main mod:
    • Deleted the languages translated with the automatic translator because of severe mistranslations. Leaving mostly translations done by translators
    • Fixed encoding for various languages
    • Added Fence Gate
    • Added the other shovel as a valid "Shovel" tool, lol

Update: 5 Jul, 2024 @ 11:15am

219e960

Changelog:

    Main mod:
    • Added sandbox options to modify Water Well Rain Intensity Fill Rate Multiplier and Water Well Hourly Fill rate
    • Added Medium, Dark and Old Asphalt Edges
    • Added the missing rugs with solid colors for the victorian 1 to 4 style
    • Added OnBuildActionPerformed and OnBeforeSetDragBuildObject events
    • Door trims can now be removed with a hammer
    • Refined how buildable rotates. Now, the buildable will only rotate if there is an appropriate sprite for that direction
    • Cleaned up the sprite data by removing redundant sprite entries
    • Updated translations and removed duplicated keys
    SimonMD's addon:
    • Changed Secret Entrance Recipe to Metal Door Recipe

Update: 14 Jun, 2024 @ 9:19am

d09e229

Changelog:

    All mods:
    • Added restriction for maximum game version of 41.78
    Main mod:
    • Added Stair Railings and more Railings variations
    • Fixed not being able to build wall detailings on window walls
    • Fixed Sewer Window Wall properties
    Melos Tiles Addon:
    • Fixed Firewood Stacks container property
    • Added Stair Railings and Railings
    PertParty's Tiles Addon:
    • Added High Fences