Garry's Mod

Garry's Mod

RAIDS [Un-supported]
14개 중 1~10개 표시 중
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업데이트: 2024년 8월 13일 @ 오후 4시 42분

- fixed npcs being removed in raid mode, they are still removed if stuck in arena mode

업데이트: 2024년 8월 12일 @ 오후 11시 31분

- hotfix

업데이트: 2024년 8월 12일 @ 오후 11시 18분

- added new commands allowing you to start an assault without escalation
- zombie npcs are no longer stupid (poison zombie will throw their headcrabs and all zombies will actually attack you)
- added anti-stuck feature
- reduced poison zombie chance, increased fast zombie chance in zombie assaults

업데이트: 2023년 10월 14일 @ 오후 1시 37분

- Improved assault mode AI drastically, especially for zombies. Before they would attempt to navigate to your position which they received on spawn, meaning they would try to get there before even trying to attack you. This made them very stupid. Now they will come to you directly. This applied to combine too, but their AI didn't suffer from this issue as much since they work differently.

업데이트: 2023년 10월 14일 @ 오후 1시 13분

- Code cleanup.

업데이트: 2023년 10월 14일 @ 오전 10시 33분

- Forgot to set escalation time back to normal after testing.

업데이트: 2023년 10월 14일 @ 오전 10시 32분

- Forgot to set escalation time back to normal after testing.

업데이트: 2023년 10월 14일 @ 오전 10시 30분

- Fixed escalation increase after entering "raids_stop_assault".
- Added notification when assault is stopped via console command.

업데이트: 2023년 10월 12일 @ 오후 1시 23분

- Added compatibility with ZINV. The addon should no longer break if you have ZINV enabled.

업데이트: 2023년 10월 12일 @ 오후 12시 55분

Fixed NPC's not spawning if map just built nodes for the first time.