Garry's Mod
RAIDS [Un-supported]
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更新: 2024年8月13日 @ 16時42分

- fixed npcs being removed in raid mode, they are still removed if stuck in arena mode

更新: 2024年8月12日 @ 23時31分

- hotfix

更新: 2024年8月12日 @ 23時18分

- added new commands allowing you to start an assault without escalation
- zombie npcs are no longer stupid (poison zombie will throw their headcrabs and all zombies will actually attack you)
- added anti-stuck feature
- reduced poison zombie chance, increased fast zombie chance in zombie assaults

更新: 2023年10月14日 @ 13時37分

- Improved assault mode AI drastically, especially for zombies. Before they would attempt to navigate to your position which they received on spawn, meaning they would try to get there before even trying to attack you. This made them very stupid. Now they will come to you directly. This applied to combine too, but their AI didn't suffer from this issue as much since they work differently.

更新: 2023年10月14日 @ 13時13分

- Code cleanup.

更新: 2023年10月14日 @ 10時33分

- Forgot to set escalation time back to normal after testing.

更新: 2023年10月14日 @ 10時32分

- Forgot to set escalation time back to normal after testing.

更新: 2023年10月14日 @ 10時30分

- Fixed escalation increase after entering "raids_stop_assault".
- Added notification when assault is stopped via console command.

更新: 2023年10月12日 @ 13時23分

- Added compatibility with ZINV. The addon should no longer break if you have ZINV enabled.

更新: 2023年10月12日 @ 12時55分

Fixed NPC's not spawning if map just built nodes for the first time.