Stellaris

Stellaris

Resolutions Expanded
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Uppdatering: 8 maj @ 1:28

-Removed the habitable Dyson Sphere as it was a buggy mess and frankly I don't know how to make it better
--If you had a habitable Dyson Sphere in your save file - PLEASE back it up, as it no longer functions and will either disappear or crash the game
-Updated the Synthetic Surgeons resolution to affect more modern species traits
-Updated code related to habitats
-Modernised static modifiers and traits
-Updated code related to Juggernauts and Colossi so it uses modern values
-Updated the medical buildings to use newer code
-The Remembrance monument can now be constructed only in urban or unity sets
-Fixed the issue of the bioships having only 9 viewable models in the empire creation menu

Uppdatering: 5 maj @ 2:45

Preliminary testing showed that the mod is compatible with v4.0 from the get go
If there are any discrepansies or bugs, please don't hesitate to report them!

Uppdatering: 6 dec, 2024 @ 1:31

-Galactic Holidays now gives 10k Unity to empires immediately after being passed. The event doesn't fire repeatedly after a year and should make the game more playable
-Updated the required version to v3.14+

Uppdatering: 15 aug, 2024 @ 1:04

-Added Portuguese Brazilian localisation, huge shotouts to Pisadinha and Berenoy! ^^

Uppdatering: 7 jun, 2024 @ 1:31

-Completely dummied out the unused resolution that the AI can still propose and crash the game

Uppdatering: 26 maj, 2024 @ 9:22

-Edited the Monument of Remembrance to produce 450 unity multiplied by the amount of asension perks you have instead of ascension tiers of the planet

Uppdatering: 25 maj, 2024 @ 23:05

-Adjusted the clinic building code to accommodate for 3.12 features

Uppdatering: 7 maj, 2024 @ 9:06

-Updated to 3.12

Uppdatering: 21 feb, 2024 @ 6:58

-Galactica Day

Uppdatering: 8 jan, 2024 @ 22:23

-Totally fixed the Spy Eye icon