Stellaris
[BETA] Additional Vanilla Buildings - Unofficial
127개 중 1~10개 표시 중
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업데이트: 2025년 10월 22일 오전 1시 31분
작성자: half god

Version 1.8.2


Bug fixes

업데이트: 2025년 10월 15일 오전 1시 18분
작성자: half god

Version 1.8.1


Fixed strategic resources values and their higher versions e.g Chemical Plant, Nanolab T2
Fixed code for Psi Corps T1-T3

업데이트: 2025년 10월 9일 오전 4시 37분
작성자: half god

Version 1.8.0


Wilderness Update

업데이트: 2025년 9월 20일 오전 9시 09분
작성자: half god

Version 1.7.11


Fixed bugs mentioned by @xray163
xray163 님이 먼저 게시:
More issues I've found:

Algorithmic Insight Complex can be built independently from it's base building the Data-Driven Theorem Facility. (this seems to be a running theme for buildings when they switch away from vanilla to the AVB mod)

Cyberdome doesn't appear to have an upgrade to it. (it might not need one, since it is a super niche building only aquired through specific events while undergoing the cyberidization situation)

Faculty of Archeostudies doesn't appear to have an upgrade to it.

The Simulation Complex doesn't tell the player it produces unity based on the number of ascension perks you've taken.

The Interstellar Research Initiatives research is missing it's localization.

Cybernetic Unit Fabricator doesn't provide replicator jobs

The Upgrades to the System Conflux don't have dependencies with each other and all of them can be built on a single planet.

The Centralized Materials Nexus and it's upgrades don't have dependencies with their previous upgrade the Research Supply Depot. and both can be built on a single planet.

I am unable to upgrade the Advanced Engineering Complex any further. regardless if i have researched the tech for it or not.

Help this helps. :D[/quoute]

업데이트: 2025년 9월 9일 오후 12시 26분
작성자: half god

Version 1.7.10


Bugfixes:
  • tech_avb_habitat_4 missing loc
  • paragon vault now properly is unresearchable without civic
  • Autocurating vault tech is properly only availabel after researching capital t4 tech
  • Robot Assembly T3 require tech T2 for prerequisite not androids
  • Holo Theatres properly adds jobs for T3/T4 (600/800)

업데이트: 2025년 8월 30일 오전 11시 08분
작성자: half god

Version 1.7.9


Bugfixes

업데이트: 2025년 8월 28일 오전 9시 45분
작성자: half god

Version 1.7.8b


Adjusted scripted variables for jobs to Stellaris 4.x multiplier

업데이트: 2025년 8월 27일 오전 9시 39분
작성자: half god

Version 1.7.8a


Correct override of vanill army buildings to allow them upgrade
Fixed missing way to upgrade commercial zone to higher tiers
Added gfx for Dread Encampment T2

업데이트: 2025년 8월 24일 오후 4시 23분
작성자: half god

Version 1.7.8


Bugfixes and localization update

업데이트: 2025년 8월 24일 오후 3시 34분
작성자: half god

Version 1.7.7


Added 4-6 tiers for engineering, physics and bio lab
Added 2-3 tiers for research efficiency and upkeep building