Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Circular Particle Cannons
Показані результати 1–10 із 16
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Оновлено: 25 верес. о 10:25
автор: syy1125

v1.4.0
- Add controller overclock
- Add launcher overclock
- Remove hyper-accelerators. Their associated overcharge mechanic now belongs to controller overclock.
- Add silent mode on controller
- Fix parts not respecting scorch status

Оновлено: 13 верес. о 17:06
автор: syy1125

- Clean up compatible game version list

Оновлено: 13 верес. о 17:04
автор: syy1125

- Make backward compatible with game v0.30.0

Оновлено: 13 верес. о 16:53
автор: syy1125

- Fix crashes with sound update

Оновлено: 10 лип. о 10:03
автор: syy1125

- Add underlying structure sprites to PAC parts
- Improve interaction between automatic change mode and direct control

Оновлено: 29 листоп. 2024 о 10:25
автор: syy1125

- Improve buff display on PAC controller

Оновлено: 24 листоп. 2024 о 9:57
автор: syy1125

- Fix incorrect sign in coordinate tracking, resulting in broken PACs with specific rotation-flip configurations.

Оновлено: 24 листоп. 2023 о 11:08
автор: syy1125

- Rework hyper-acceleration mechanics.
- Slightly decrease power consumption of PACs

Оновлено: 5 жовт. 2023 о 10:20

- Fix particle cannon bolts disappearing early when the speed bonus is too high

Оновлено: 12 лип. 2023 о 10:23

- Fix crash when used with crew construction
- Mark mod as compatible with 0.23