Space Engineers

Space Engineers

[Mexpex] Thruster FX - Framework (7)
1–10/16 bejegyzés mutatása
< 1  2 >
Frissítés: 2024. szept. 27. @ 15:31

Update 1.6

Configuration Additions:
- Added EmissiveIntensity option
- Added AdvMaterialSetup which allows for setup of multiple emissive materials and additional emissive options

General Fixed:
- Issue with thruster staying emissive after being built in a "non-working" state

Configuration Fixes:
- EmissiveRateGain/Loss being inverted
- Low EmissiveRate values not working

Frissítés: 2024. szept. 27. @ 15:27

Frissítés: 2024. szept. 13. @ 5:08

v 1.5
- Fixed issue visuals when placing or building a new block

Frissítés: 2023. júl. 15. @ 9:47

Update 1.4
Added support for particle to have an active range based atmosphere density and altitude. Before I only had suppot for a thrust output range

Frissítés: 2023. júl. 15. @ 9:46

Frissítés: 2023. júl. 11. @ 11:51

Frissítés: 2023. júl. 5. @ 13:56

Update 1.2
Fixed various cases related to effects disappearing and requiring a rejoin/rebuild of block.
Fixed default intensity of heat visuals when constructed.

Frissítés: 2023. jún. 28. @ 13:42

Story of the forgotten debug print

Frissítés: 2023. jún. 28. @ 13:38

Fixed issue with heatup visuals not "cooling" when you turn off the block

Frissítés: 2022. aug. 7. @ 10:20

Version (3)
- Fixed Null exception when loading server
- Misc