tModLoader
Better Blending
Affichage des entrées 1-10 sur 10
Mis à jour le : 25 févr. à 14h52
par Orion

•1.2.6
-Fixed ore generation

Mis à jour le : 1 déc. 2024 à 19h56
par Orion

•1.2.5
-Added Russian localization

Mis à jour le : 8 juil. 2024 à 13h47
par Orion

•1.2.4
-All-Blend now requires tiles to be Solid as well as not FrameImportant; eg, it now properly doesn't blend vines (a non-solid tile) or furniture (frameimportant tiles).
-Mod may use slightly less memory.

Mis à jour le : 12 avr. 2024 à 15h10
par Orion

•1.2.3
-Attempted to fix an issue where mod tiles which were unloaded due to cancelling loading were still present in the TileID array, resulting in a vanilla method throwing an index out of bounds exception.
-Mod loading may be slightly faster.

Mis à jour le : 4 mars 2024 à 15h52
par Orion

•1.2.2
-Added Polish translation (provided by Gryfu)
-Sediments now blend with other sediments
-Sands now blend with sediments

Mis à jour le : 11 févr. 2024 à 20h30
par Orion

•1.2.1
-Added config options for Classic blending and All-Blend
-Unloading the mod now hard resets all tile and dirt blending data, as opposed to only resetting what is changed by the mod; this allows All-Blend to unload properly
-Ore blocks are now considered stone blocks, meaning mosses will blend with ores
-Crystal blocks now blend with dirt
-Updated the icon
-Updated the config

Mis à jour le : 23 aout 2023 à 16h10

•1.2
-Attempted to fix a mod conflict (?) where unloading caused an error.

Mis à jour le : 31 juil. 2023 à 15h55

•1.1
-Ported to 1.4.4
-Added a config option for snow to use dirt borders.
-Ash grass is now included in grass blending, and ice now blends with dirt.

Mis à jour le : 20 aout 2022 à 22h15

•1.0.1
-The mod is now clientside

Mis à jour le : 4 juin 2022 à 14h13

Version has been published to Stable learn more @