Garry's Mod

Garry's Mod

Simple NPC Overhead Info
Visar 1–10 av 13 poster
< 1  2 >
Uppdatering: 17 jun, 2024 @ 4:36

- Removed unnecessary font

Uppdatering: 17 jun, 2024 @ 4:34

- Got rid of debug.getregistry
- Fixed an error

Uppdatering: 30 mar, 2023 @ 10:36

Uppdatering: 30 mar, 2023 @ 10:26

- Added support for Lambda Players
- Added a new option to hide healthbars over fake players (ZetaPlayers, LambdaPlayers)
- Fixed an issue with NPCs that have over 32,767 HP

Uppdatering: 30 aug, 2022 @ 1:35

- Now invisible NPCs doesn't draw the healthbar
- New option to disable the feature mentioned above

Uppdatering: 27 maj, 2022 @ 13:46

  • Improved health listener.
  • Added different colors for the health's bar depending on relationships between player and npc.
  • Added new customization options - now you can configure colors for neutral, friendly and hostile relationships.
  • Added a convar for serverside to disable custom health listener (sv_snoi_custom_health_listener).
  • Fixed name catching for npcs from Zeta Players.

Uppdatering: 16 maj, 2022 @ 22:03

  • Zeta Players Support
  • Fixed info stuttering while NPC is running

Uppdatering: 16 maj, 2022 @ 11:55

  • Improved health listener.
  • Added a color picker to change the health bar's color.
  • Added an option to change the health bar's width.
  • Added an option to change the offset's limit.
  • Fixed potential error with missing variable.
  • Changed net variable broadcasting method, now it sends network messages only for players who able to see a npc.

Uppdatering: 15 maj, 2022 @ 4:58

Uppdatering: 15 maj, 2022 @ 4:53