Garry's Mod

Garry's Mod

Simple NPC Overhead Info
Viser 1–10 av 13 bidrag
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Oppdatering: 17. juni 2024 @ 4.36

- Removed unnecessary font

Oppdatering: 17. juni 2024 @ 4.34

- Got rid of debug.getregistry
- Fixed an error

Oppdatering: 30. mars 2023 @ 10.36

Oppdatering: 30. mars 2023 @ 10.26

- Added support for Lambda Players
- Added a new option to hide healthbars over fake players (ZetaPlayers, LambdaPlayers)
- Fixed an issue with NPCs that have over 32,767 HP

Oppdatering: 30. aug. 2022 @ 1.35

- Now invisible NPCs doesn't draw the healthbar
- New option to disable the feature mentioned above

Oppdatering: 27. mai 2022 @ 13.46

  • Improved health listener.
  • Added different colors for the health's bar depending on relationships between player and npc.
  • Added new customization options - now you can configure colors for neutral, friendly and hostile relationships.
  • Added a convar for serverside to disable custom health listener (sv_snoi_custom_health_listener).
  • Fixed name catching for npcs from Zeta Players.

Oppdatering: 16. mai 2022 @ 22.03

  • Zeta Players Support
  • Fixed info stuttering while NPC is running

Oppdatering: 16. mai 2022 @ 11.55

  • Improved health listener.
  • Added a color picker to change the health bar's color.
  • Added an option to change the health bar's width.
  • Added an option to change the offset's limit.
  • Fixed potential error with missing variable.
  • Changed net variable broadcasting method, now it sends network messages only for players who able to see a npc.

Oppdatering: 15. mai 2022 @ 4.58

Oppdatering: 15. mai 2022 @ 4.53