RimWorld

RimWorld

Vanilla Genetics Expanded
Showing 11-20 of 46 entries
< 1  2  3  4  5 >
Update: 31 May, 2023 @ 7:09am

v2.036:

- Added: support for Biomes! Prehistoric for the dinosaur hybrids. These hybrids can now be created by having either Dinosauria or Biomes! Prehistoric, or both
- Tweak: Updated patches for ReGrowth: Core and ReGrowth: Extinct Animals

Update: 1 Apr, 2023 @ 7:34am

v2.035:

- Tweak: Got rid of the Harmony patch to ButcherProducts, as there is now a specificMeatDef tag in XML. This affects every animal that had unusual meat, such as Aerofleet, plant animals, mycoid animals, etc. The correct meat type will now show on the animal's infobox (affects the Needlechicken in this mod)

Update: 1 Apr, 2023 @ 1:01am

v2.034:

- Tweak: finally giving proper credit to Federico Dallocchio, the artist of the Nydus worm concept art on which the Archocentipede was based. Thanks to DC2 for finding about this

Update: 28 Feb, 2023 @ 11:51pm

v2.033:

- Tweak: tagged additional hediffs as non-bad

Update: 10 Jan, 2023 @ 7:31am

v2.032:

- Tweak: Alpha Animals hybrids with ranged attacks will now sometimes at random decide to close to melee attacks instead, to avoid complete Feralisk stun-lock incidents
- Fix: shearable insectoid patch fixed

Update: 29 Nov, 2022 @ 6:06am

v2.031:

- Fix: insanity gas in the Cosmic Horrors patch should no longer complain about a missing XML base

Update: 14 Nov, 2022 @ 8:05am

v2.03:

- Fix: reworked the random number generation in failure chances, as they were acting a bit wonky. They should be more accurate now
- Tweak: if the operation fails because the electrowomb was too small for the animal, the pop up will inform the player now

Update: 9 Nov, 2022 @ 3:06am

v2.02:

- Fix: restricted genetics job to ages 13 and up

Update: 25 Oct, 2022 @ 2:15am

v2.01:

- Fix: toxic attacks will no longer affect mechs

Update: 21 Oct, 2022 @ 3:10am

v2.0:

- Updated to RW 1.4