Rivals of Aether

Rivals of Aether

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Actualización: 12 NOV a las 1:37 p. m.

v1.67
Fixes / Other Changes
+ Fixed Jab2 -> Jab3 not being true due to the lower hitstun from previous update (0.7x->0.9x hitstun multiplier)
+ Improved jump animations and added more frames to them
+ Fixed portrait and results_small being wrong online sometimes

Actualización: 19 OCT a las 3:26 p. m.

v1.66
Buffs
+ FTilt jump cancel now pops opponent up a bit
+ UTilt combos into other moves better due to lower knockback
+ Jab1 can now strong cancel
Nerfs
- Made some hitboxes slightly smaller (Jab1, FTilt, UTilt, DAttack, etc)
- FTilt is now less active, moves less forward, and has slightly more endlag
- UTilt is no longer as much of a kill move (1.0->0.5 kbs), has more endlag on whiff, doesn't hit as low, and is 1 frame less active
- DTilt has more endlag (14/21->16->24), slightly less knockback (9->8 bkb and 1.05->1.0 kbs), and is 1 frame less active
- Jab1 and Jab2 do less hitstun and have more endlag, and Jab1 has more startup (6->7)
- Waveland and airdodge go less distance
Fixes / Other Changes
+ FTilt -> DTilt cancel now works with c-stick as well
+ Tweaked some sfx, vfx, and hitpause
+ Added phone tips for move cancels
+ Hopefully fixed portrait/css/results image being weird online
+ Fixed several things about the angle 0 effect

Actualización: 25 AGO a las 11:59 a. m.

v1.64

Actualización: 25 AGO a las 11:48 a. m.

v1.64
Fixes / Other Changes
+ Fixed some jank with weight calculation, making weight weird with other stuff that might change it (ex: buddies, toad mushrooms, etc)
+ Fixed some misc stuff

Actualización: 26 MAY a las 3:09 p. m.

v1.63
Buffs
+ Special Kewtian taunt can now move and jump

Actualización: 25 MAY a las 11:53 a. m.

v1.62
Fixes / Other Changes
+ Fixed some runes not working correctly, and rebalanced some other ones
+ Improved ledge snapping for some moves

Actualización: 25 MAY a las 11:45 a. m.

v1.61

Actualización: 13 MAY a las 1:37 p. m.

v1.61
Fixes / Other Changes
+ Added a timer to the aerial DSpecial grab (mostly just prevents it from being infinite on certain stages or with certain bouncy objects like Aria's DStrong mushroom)

Actualización: 28 ABR a las 8:09 p. m.

v1.60
Buffs
+ Added Special Kewtian taunt, press Special during other taunts to activate it!
Nerfs
- NAir has more landing lag if using the powerful held version (7->10)
- Jab1 cancels a tad slower into Jab2 (4f later) and has just a bit more endlag
- Aerial DSpecial now has a bit of whifflag
- DAttack has extra endlag and 1.25x bonus damage on whiff
Fixes / Other Changes
+ Updated Star hit VFX
+ Added phone tips!
+ Improved the CPU further by giving it much more custom behavior
+ Some file size reduction

Actualización: 8 MAR a las 8:22 p. m.

v1.59
Buffs
+ Strongs now give x1.25 bonus damage on whiff if charged below halfway, compared to the x1.5 of before (x1.5 still applies above half charge though)
+ DStrong eruptions now reset the bonus dmg on whiff if they hit afterwards
Fixes / Other Changes
+ Added some new fire VFX to some moves