Sentinels of the Multiverse

Sentinels of the Multiverse

The Blazing Dreamscape
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Update: 27 May, 2023 @ 7:11pm

Changelog!

Been a while. Boy has it been a while. Not much here, I've realized that I'm going to be happier with updating decks to Definitive Edition and just using them on TTS instead of mucking around here and vanishing for ages.

Cyberknight
-Thunderstorm Conduit reduced from 4 and 2 damage to 3 and 1.

Dragonheart
-Fixed Corrupted Bystander to work as initially intended, with a max HP of 4 and being able to heal above its max, as well as discarding from anywhere triggering the HP gain.
-Fixed an issue where the first time a hero was dealt damage by a Servant each turn on the "Surrounded by Servitude" side, they weren't being forced to discard a card
-Swapped the front and back sides, so Dragonheart starts on the "Surrounded by Servitude" side.
-Increased the number of Servants discovered during setup from 1 to (H) minus 1.

Update: 29 Dec, 2021 @ 2:09am

Update Notes (For 0.8.0)

Dragonheart has been added to the game! Can you stand up to his dominating presence that turns back all but the strongest of wills?
Field of Memories has been added to the game! Remnants of past inhabitants of the Blazing Dreamscape have coalesced in the area.

NOTE: Until an engine update, Corrupted Bystander (in Dragonheart's deck) will have a slightly different effect. Instead of regaining HP above its max, upon entering play, its HP will be set to 4 from a max of 100.

Shout out to DMAN for finding the Kyoss 2.1 bugs and for playtesting help

Fixed small card icons for the following:
-Battle Roar (Arctyx)
-Consolidation (Whirlwind)
-Gasping Surge (Whirlwind)
-Controlled Burn (Wildfire)
-Elemental Wrath (Wildfire)
-Burning the World (Wildfire)
-Blazing Bunny (Wildfire)
-Nightmare Horde Front Side

Wildfire: Changed the name of "Scorched Earth" to "Burning the World" to avoid confusion with Ra (sorry!)
Whirlwind: Fixed a bug where Toxic Cloud was triggering before other Weather Effects irrespective of play order
Cyberknight: Bounty Hunt - Added a discard for upkeep and lowered the threshold to 1.
Cyberknight: Heroic Intervention - Added a discard for upkeep.
Cyberknight: Armed and Armored - Moved the draw effect to after the search effect.
Cyberknight: Sacrifice in Empowerment - Slightly changed wording, "At the end of your next turn after this card entered play..."
Cyberknight: Crossblade Missiles - Reworked - "At the end of your turn, you may put up to two cards under this card.
When Cyberknight would be dealt damage by a target other than herself, first she may destroy all cards under this card and deal the source of that damage 1 Fire damage X times, where X is the number of cards destroyed this way. Then, destroy this card."
Kyoss 2.1: Fixed a bug where Shock Stall would still give a draw if the damage was reduced to 0.
Kyoss 2.1: Fixed a bug where Crit-Primer Nanobots would still target villain targets with Maze of Mirrors in play.

Added Advanced and Challenge rules for Nightmare Horde

As always, feedback on anything in the mod is welcome.

Update: 29 Oct, 2021 @ 4:25pm

Warlock added to the Blazing Dreamscape!

Update: 21 Oct, 2021 @ 2:10am

Update Notes (For 0.6.4)
-Special thanks to Legend of Ruina for a lot of balance feedback

Whirlwind:
-Innate now deals 2 damage instead of 1.
-Deflecting Squall now affects each hero instead of a single other hero
-Added power to Gasping Surge: Destroy a Weather Effect. If you do, you may play a Weather Effect.
-Added power to Consolidation: Whirlwind deals a target 2 irreducible Projectile damage.
-Fixed a typo on Gasping Surge
-Fixed a bug with Vigilante Gales

Cyberknight:
-Burst Energizer power damage buff reduced to +1 from +3.
-Crossblade Missiles hits twice for a value of X, instead of hitting X times for a value of 2.
-Sacrifice in Empowerment reduced to +1 damage dealt and received from +2.

Kyoss 2.1:
-Microcoat now allows you to discard any number of cards

Wildfire:
-Blazing Bunnies now give a draw on entering play
-Controlled Burn, Scorched Earth, and Elemental Wrath each also give a draw on being played

Arctyx:
-Battle Roar is now an ongoing that destroys itself at the start of your turn and gives -1 damage taken to Arctyx

Nightmare Horde:
-Fixed an issue when previewing the Nightmare Horde before starting a game.
-Bounding Centipede now deals (H)+2 damage
-Iron Titan now deals (H)-1 damage
-Portrait Mimic now deals (H) damage
-Nightmare Horde (flipped) now deals (H)-1 damage

Update: 21 Oct, 2021 @ 2:10am

Update: 6 Oct, 2021 @ 4:27pm

Fixed a bug with Armed and Armored (Cyberknight)

Update: 6 Oct, 2021 @ 11:36am

Update: 6 Oct, 2021 @ 11:30am

Update: 4 Oct, 2021 @ 1:53pm

Update: 4 Oct, 2021 @ 1:24pm