Kenshi
Radiant New Animal Subspecies
Hiển thị 1-10 trong 26 mục
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Cập nhật: 25 Thg12, 2022 @ 12:43pm

Fix for the dusk bat swarm that had a crazy value because of a old misstype. Sorry for the trouble.

Cập nhật: 2 Thg02, 2022 @ 3:08am

- Oni gorillo speed has been firmly increased. This mofos can now storm into you (or your enemies if you took the related custom start !)

Cập nhật: 28 Thg01, 2022 @ 3:53am

- Spectral Backpack addition (Minimal, Invisible & universal for all animals)

- New fun game start "man with an oni gorillo" one of my friend suggested to add. Starts in Mourn, so this is pretty tough.

Cập nhật: 1 Thg01, 2022 @ 4:30am

- Fix for female graveyard wolves hairs (an omission I let when I tested stuff a long time ago)

Cập nhật: 1 Thg01, 2022 @ 1:55am

- Garru backpack is now compatible with tainted garrus (omission).

Cập nhật: 30 Thg12, 2021 @ 12:14pm

Graveyard wolves now have the right hull radius to enter buildings.

Cập nhật: 17 Thg12, 2021 @ 7:34am

Mire Skin Spiders first implementation. The last badass !

Cập nhật: 16 Thg12, 2021 @ 7:33am

Data reinforcement.

Cập nhật: 16 Thg12, 2021 @ 7:17am

Fix for the landbat bug where it was appearing with a giant human model. Need you to re-import your game since it was an omission on the core race (that I might have done after fixing an issue with duplicate IDs if I remember)

Cập nhật: 16 Thg12, 2021 @ 6:30am

Oni gorillo First implementation. A red head specimen that find its place between the two other vanilla races. He has a big pool of health and improved speed but hit less harder than the black gorillo. He spawns around vain. The two vanilla texture have been improved accordingly (feet/mouth fixes, frog eye pupils, diverse details enhancements and texture glitch fixes)