Kenshi
Radiant New Animal Subspecies
Mostrando 1-10 de 26 aportaciones
< 1  2  3 >
Actualización: 25 DIC 2022 a las 12:43

Fix for the dusk bat swarm that had a crazy value because of a old misstype. Sorry for the trouble.

Actualización: 2 FEB 2022 a las 3:08

- Oni gorillo speed has been firmly increased. This mofos can now storm into you (or your enemies if you took the related custom start !)

Actualización: 28 ENE 2022 a las 3:53

- Spectral Backpack addition (Minimal, Invisible & universal for all animals)

- New fun game start "man with an oni gorillo" one of my friend suggested to add. Starts in Mourn, so this is pretty tough.

Actualización: 1 ENE 2022 a las 4:30

- Fix for female graveyard wolves hairs (an omission I let when I tested stuff a long time ago)

Actualización: 1 ENE 2022 a las 1:55

- Garru backpack is now compatible with tainted garrus (omission).

Actualización: 30 DIC 2021 a las 12:14

Graveyard wolves now have the right hull radius to enter buildings.

Actualización: 17 DIC 2021 a las 7:34

Mire Skin Spiders first implementation. The last badass !

Actualización: 16 DIC 2021 a las 7:33

Data reinforcement.

Actualización: 16 DIC 2021 a las 7:17

Fix for the landbat bug where it was appearing with a giant human model. Need you to re-import your game since it was an omission on the core race (that I might have done after fixing an issue with duplicate IDs if I remember)

Actualización: 16 DIC 2021 a las 6:30

Oni gorillo First implementation. A red head specimen that find its place between the two other vanilla races. He has a big pool of health and improved speed but hit less harder than the black gorillo. He spawns around vain. The two vanilla texture have been improved accordingly (feet/mouth fixes, frog eye pupils, diverse details enhancements and texture glitch fixes)