Space Engineers

Space Engineers

Configurable Parameters
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更新:2023年11月1日 @ 5時17分
更新者:The_Ich

- Adjusted various UI texts and tooltips.

更新:2023年11月1日 @ 4時10分
更新者:The_Ich

- Added settings for Laser Antennas:
-> Idle power input
-> Turning power input
-> Lasing power input
-> Max Range for smallgrid
-> Max Range for largegrid

- Code refactoring and small wording fixes.

更新:2023年10月31日 @ 13時38分
更新者:The_Ich

- Added new setting: Energy consumption by temperature
- Added new setting: Hydrong Bottle Capacity

- Refactored character settings by moving the oxygen and hydrogen specific settings to "CharacterResources".
=> You need to set the values for
• Suit - Oxygen Capacity
• Oxygen Bottle Capacity
• Oxygen Consumption Multiplier
• Suit - Hydrogen Capacity
again.

更新:2023年10月29日 @ 13時30分
更新者:The_Ich

- Weapon settings feature is now skipped entirely, when using WeaponCore.

更新:2023年10月29日 @ 13時05分
更新者:The_Ich

- Added dynamically generated weapon settings for all turrets including modded ones, allowing you to adjust the turret's:
-> Ammo damage
-> Ammo range
-> AI Targeting Range
-> Resistance
-> Shot Deviation Angle

- Moved Searchlight-Settings to a separate class
=> You have to reconfigure the searchlight parameters.

- Added identification when using WeaponCore, disabling the weapon setting features.

更新:2023年5月18日 @ 6時28分

- Added audio options for "Medical Room (idle)" and "Recharge and heal".
- Jetpack settings are no longer applied, when the "default" preset is selected. This should avoid mod conflicts.

更新:2023年4月10日 @ 13時54分

- Added new category "Planets", which includes configuration options for
-> OxygenDensity
-> Breathable atmosphere
-> Density (of the atmosphere)
-> Default Surface Temperature
-> Maximum Wind Speed
Note: This should also work with modded planets, since the UI dynamically loads the data based on all available PlanetGeneratorDefintions.
- Added an option for the capacity of OxygenBottles in the Characters section.
- Rearranged Weapon Replacement section
- Refactored a bit of code

更新:2022年12月26日 @ 13時56分

- Only base game Ore Detector blocks are now affected, modded ones are ignored
-> Default values for the maximum range of small/largegrid Ore Detectors are now loaded initially and displayed in the UI
- Only base game O2/H2 Generator blocks are now affected, modded ones are ignored

更新:2022年10月30日 @ 9時21分

- Fixed economy "Offer and Order amount multipliers" menu display.

更新:2022年10月23日 @ 12時20分

- Added a new section in the Economy category, which allows you to adjust the base price (MinimalPricePerUnit) value of all ores, effectively allowing you to rebalance the whole economy. Modded ores will be listed as well, as long as the author defines a MinimalPricePerUnit != -1.
- Combined Contract and Store section