Team Fortress 2

Team Fortress 2

PLR Upward
Showing 1-4 of 4 entries
Update: 2 Nov, 2021 @ 8:38am

Update: 26 Sep, 2020 @ 1:49pm

What's New?
-removed cubemaps

a more in, depth update will be released sometime in the future, right now i'm focusing on other projects so this map is lower priority.

Update: 22 Sep, 2020 @ 5:02am

Whats New?

-fixed soundscape error "env_soundscape_proxy can't find target soundscape: 'Inside'"

-added sign and one way door on either teams balcony to:
1. guide players to the shortcut
2. prevent the enemy team from entering the other teams balcony from behind

-fixed some props attempting to use their vphysics model without them having one

-added cubemaps. if reflections are acting odd to you please let me know in the feedback discussion!


The map was still not playtested sadly, it will be soon though which means i get to sort gameplay oriented feedback by priority soon! All Feedback in the feedback discussion is still greatly welcome! Every bit helps! This version was mostly cosmetic fixes, but if any gameplay issues pop up during said playtest soon, the next update will include gameplay changes to fix them!

Update: 16 Sep, 2020 @ 2:31pm