Project Zomboid
Mod Options (Build 41)
Показані результати 1–10 із 19
< 1  2 >
Оновлено: 17 жовт. 2022 о 8:06

v1.4.4
- Hotfix

Оновлено: 12 жовт. 2022 о 18:49

v1.4.3
- Added compatibility with Build 41.77.6
- Added compatibility patch so ALL OTHER MODS causing issues will be compatible too.

Оновлено: 26 верес. 2021 о 15:40

v1.4.2
- Added warning if mod author tries double initialization. It won't be mod error anymore but still not recommended.

Оновлено: 29 лип. 2021 о 14:30

v1.4.1
- Updated for build 41.53

Оновлено: 3 трав. 2021 о 19:19

v1.4
- Hotfix of possible bug.

Оновлено: 30 квіт. 2021 о 20:16

v1.3
- Added hint message box for build 40.
- The mod is automatically disabled for versions of the game below 41 to avoid errors.

Оновлено: 9 квіт. 2021 о 2:36

v1.2
- Fixed a bug when there was no scroll bar even if too many mod options.

Оновлено: 1 січ. 2021 о 23:48

v1.1
- Added custom sandbox options.
Use: opt1.sandbox_path = "Section Name" --e.g. "WorldOptions"

Оновлено: 29 груд. 2020 о 16:53

v1.0
- Fixed a bug when mod options were not loaded after reset lua on game start.
- Added double check of loaded options just for sure.

Оновлено: 2 серп. 2020 о 6:03

v0.9
- New better names are chosen for event listeners: OnApplyMainMenu, OnApplyInGame, OnApply.
- Event listeners works both for separate options and for settings in general.
- Added possibility to bind custom keys.
- Now engine returns itself, so you can use "require" to check if it's enabled:
require "!ModOptionsEngine"
- Minor optimizations