Project Zomboid

Project Zomboid

Mod Options (Build 41)
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Aggiornamento: 17 ott 2022, 8:06

v1.4.4
- Hotfix

Aggiornamento: 12 ott 2022, 18:49

v1.4.3
- Added compatibility with Build 41.77.6
- Added compatibility patch so ALL OTHER MODS causing issues will be compatible too.

Aggiornamento: 26 set 2021, 15:40

v1.4.2
- Added warning if mod author tries double initialization. It won't be mod error anymore but still not recommended.

Aggiornamento: 29 lug 2021, 14:30

v1.4.1
- Updated for build 41.53

Aggiornamento: 3 mag 2021, 19:19

v1.4
- Hotfix of possible bug.

Aggiornamento: 30 apr 2021, 20:16

v1.3
- Added hint message box for build 40.
- The mod is automatically disabled for versions of the game below 41 to avoid errors.

Aggiornamento: 9 apr 2021, 2:36

v1.2
- Fixed a bug when there was no scroll bar even if too many mod options.

Aggiornamento: 1 gen 2021, 23:48

v1.1
- Added custom sandbox options.
Use: opt1.sandbox_path = "Section Name" --e.g. "WorldOptions"

Aggiornamento: 29 dic 2020, 16:53

v1.0
- Fixed a bug when mod options were not loaded after reset lua on game start.
- Added double check of loaded options just for sure.

Aggiornamento: 2 ago 2020, 6:03

v0.9
- New better names are chosen for event listeners: OnApplyMainMenu, OnApplyInGame, OnApply.
- Event listeners works both for separate options and for settings in general.
- Added possibility to bind custom keys.
- Now engine returns itself, so you can use "require" to check if it's enabled:
require "!ModOptionsEngine"
- Minor optimizations