Rivals of Aether
Slayer
1–4 из 4
Обновление: 13 июн. 2020 г. в 12:11

v1.5

-increased character height so damage percentage no longer obscures the sprite

-Roman cancel hitbox reduced to be a circular area around slayer

-roman cancel stun time reduced to 40 frames from 100

-mappa hunch and pilebunk knockback angles adjusted to be more horizontal

-dash and jump speed reduced

-dash turn time increased

Обновление: 10 июн. 2020 г. в 13:04

v1.4
Added alternate colors

Обновление: 8 июн. 2020 г. в 14:39

v1.3

Made it so that super comes out more reliably.

Обновление: 8 июн. 2020 г. в 12:42

v1.3