Garry's Mod

Garry's Mod

DOOM Eternal Slayer (Ragdoll)
Ergebnisse 1–10 von 13
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Update: 24. Apr. um 14:28

FIXED normals.
Improved textures.
Proper sizes.
Fixed some issues regarding the flexes.
Bodygroups section properly re-organized.
Added bodygroup for the visor.
"ON" parts of the model itself can be chosen now through the bodygroups section (so yeah, NO MORE skins section...just bodygroups).

Update: 18. Sep. 2021 um 4:23

Phong about arms armor fixed (along with the skin too).
Fixed face's specular.

Update: 31. Mrz. 2021 um 16:31

Fixed fingers.

Update: 5. Dez. 2020 um 9:44

Fixed normals.
Fixed a pair of flexes.

Update: 16. Nov. 2020 um 1:13

None Provided

Update: 15. Nov. 2020 um 15:48

Updated textures (thanks to Gazhelmet for the tips about).

Update: 3. Nov. 2020 um 3:57

Added flexes along with flexes to move the eyes.
Updates textures.
Now it's fully supported by my animations files.
Fixed height.

Update: 11. Apr. 2020 um 13:36

Added missing lights to the helmet

Update: 10. Apr. 2020 um 16:30

None Provided

Update: 10. Apr. 2020 um 11:55

Now head and body are merged, but about the helmet and all the rest, you need to bonemerge them.
Fixed glowing parts of model.