Stellaris

Stellaris

Extra Ship Components 3.0 - Overwrites [Actual]
Viser 1–10 av 24 bidrag
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Oppdatering: 22. nov. 2021 @ 8.27

- Update for Stellaris 3.2

Oppdatering: 17. apr. 2021 @ 4.37

- Updated for Stellaris 3.0

Oppdatering: 23. jan. 2021 @ 13.18

- Add overwritten designs for Shroud entites.
---- The mod now overwrites /common/global_ship_designs/utopia_designs.txt

Oppdatering: 16. jan. 2021 @ 13.22

- This mod now adds mod-is-in-use flag: nhsc_overwrites_v30

Oppdatering: 10. jan. 2021 @ 9.58

- Add support for non-default playable country types to overwritten vanilla component files.
- Fix vanilla oversight that caused AI weights for components to not apply to non-default playable countries such as Kettlings and Prikki.
- Add missing second torpedoes to materialist and machine FE escorts.

Oppdatering: 3. nov. 2020 @ 13.29

- Non-spiritualist FE now use Precursor Sensor Array combat computers.

Oppdatering: 29. okt. 2020 @ 10.06

- Update target Stellaris version to 2.8.*
- Fixed Materialist and Machine Fallen Empires using L-weapon escort section with torpedo weapons.
- Fallen Empires now use unique computers for their defense platform designs.
- Fallen Empires now use unique computers for their starbases.

Oppdatering: 22. okt. 2020 @ 9.54

- Removed overwrite of /common/component_templates/00_utilities_roles.txt due to compatibility issues with NSC

Oppdatering: 17. okt. 2020 @ 14.09

- Updated for the new version of the base mod : upgrades of vanilla computres into Nanite Thought Matrix ones.
---- The mod now overwites /common/component_templates/00_utilities_roles.txt

Oppdatering: 27. sep. 2020 @ 7.49

- Moved all components to main mod. Overwrites submode is still needed for them to actually show in game. This should fix the issues of hidden components appearing if a system scale patch is applied without Overwrites submod.