Hearts of Iron IV

Hearts of Iron IV

Blackice HOI IV TEST
Näytetään 121–130 / 159
< 1 ... 11  12  13  14  15  16 >
Päivitys: 14.8.2020 klo 22.00

-reduced tech division templates spawning for ai
SWE ai_strategy_plans and fixes
finland ai_strategy_plan
performance improvement for Torch event
FIN_stockpile_rations tweaks
New resistance level to impact manpower, better starting template for ENG garrisons
-fixed too high equipment factory level cap when switching concentated/dispersed industry techs
couple of tweaks for EGY
removed some old events for performance
more RGR work (new focuses and ministers), removed unused CHI warlord tag (and refrences), nerfed Mountain art techs
some AI work on garrisons, resistance and occuaption laws
himalaya 26 yellow text fix
-Fixed SLO lacking AC tech
-RGR Adjustments
-fixed goering wrong remove cost
GER and FRA AI strategy tweaks
-Better handling of fronts
-ramp cost for EIC specialisation laws
-divisions will get teleported to the neighbor states in case of an uprising
-EAI priority construction tweaks
-increased size of container before country flags in diplo view collapse
-increased diplo action GFX size
-Performance improvement to EAI lend lease effect
-GUI for historical ship designs
-added faction_neighboring_countries array to faction leaders
-added opinion modifier for different ideology for request construction permission diplomatic action
-fixed EAI custom buffs leading to ai not deploying divisions
-SPA not giving naval bases
-AI industry research tweak
-AI a bit more eager to execute plans
Improve AI picking of Garrison Templates, made Militia worse at suppression, tweaked BEL starting templates
-AA not shooting down planes fix
-irregular unit in army strength calculation
Starting Infra hit with the nerf stick (mostly in Africa)
-Fix tankette recon applying line battalion tank maluses
Corrected the unit-chain for the 8. SS-Kav-Div FG
Compliance growth not stunted so much at higher levels
Compliance growth for claims increased, growth for peace decreased
-US Division names fix
-Loc for new Mtn Art tech
-Mech recon
-Mot/Mech/Arm engineer adjustments
-Arm HQ adjustment
-No paradropping horse AT
nerfed depression focus idea duration and stability gain
-AI Pearl Fix
-Spitfire PR XI and XIX




























Päivitys: 14.8.2020 klo 18.54

Päivitys: 24.7.2020 klo 18.05

Päivitys: 19.6.2020 klo 19.49

Päivitys: 15.6.2020 klo 12.49

Päivitys: 9.6.2020 klo 22.07

Päivitys: 29.5.2020 klo 17.59

Päivitys: 24.5.2020 klo 1.13

Päivitys: 8.5.2020 klo 23.57

-removed unused decisions from china, fixed errors and improved performance a little
-removed PRC guerilla OOBs
-A bunch of generic recon plane sprites
-Create air_navy_combo_experience_20x20.dds
-Fix Recon error
-Fix parents on HvArtillery
-flying tigers event combined
-changed initiative and trickleback from ww1 targeted towards HQ
-added decision to send militia to CHI or PRC as warlord depending on focus
-removed event for PRC resistance, removed some unused events / files
-removed unused vanilla mechanics for chi
-removed unit spawns for china
-country flags for enabling AI fighter design
-sending flying tigers decision is now targeted, does not send air equipment but enable US air volunteers in the country that did the focus first
-warlord focus work
-added send_volunteer_factor = -1 to USA_war_neutrality
-more filter work, more trigger work
-Added a 1943 cavalry tank tech & equipment for allied tank tree. Various equipment gfx and localisation fixes
-fixed mixed up soviet mechanized gfx. Nerfed mech antitank, added an ongoing file for online vehicle profile sources. Replaced BTR-152 with B-3.
-Small GUI improvement Airunit stats windows
-GFX added for kns.11 Fall of Shanghai
-fixed mot heavy arty soft attack
-Linked gfx gruppe eberhardt
-Deleted newsflashes for the SS-units
-Changed several has_country flags into has_completed_focus
-fixed loc switch on foreign support decision category
-CHI burma road fixes
-Improved AI research of ww1 doctrines
-AI majors designing fighter equipment
-Deleted some forgotten news_ss_events
-Hopefully made signals companies finally enticing by buffing org and regain
-made PRC fortify border decisions show provinces
- Modified the SS Division Builder
-SOV focus rehablitate military now subtracts xp on select_effect and doesnt cancel
-cancel if invalid = no for condor focus
-Added 8th SS Totenkopf Standarte
-Changed gfx for the SS Division unit-btn
-japan focus nerf, continuos position fixed
-Added 9th, 10th and 11th SS Totenkopf Standarte
-Corrected ss_event.679
-Added new gfx for SS unit btn. New colors green/black
-ITA focus filters (thanks to Giubbi), Minors Techs by Warhammer, New Electrical Techs to increase PP
-DEN touchups
-fixed 2 techs unlocking guerilla tactics
-same with breakthrough tactic
-missing loc fixes
-removed triggers that dont work from decisions
-AI not doing train command decision when saving up XP
-naval doctrine starting tech fixes
-industry tech ai tweaks
-fixed defence works 5 having missing dependency
-Added FILTER to DEN NF
-Corrected error in SS Division Builder returning Totenkopf after reopen view
-Added Build IC Cost reduction filter
-Fw 200 fix
-Fix Generic CV fighter
-fixed Schmeling Box event title font
-replaced communist milita with normal one
-more filters
-Corrected OOB 1,2,3 Pz-Division
-Removed news_ss.5 + 6 entry in GER Aschluss NF
-Corrected GER Divisions with car/mot/mech units in support
-Added FOCUS-filter to France
-Finished USA focus filter work. Added icon and option for foreign diplomacy filter
-adjusted generic air tech ai research
-removed unused code
-Buffed armor and reliability of Panzer II D
-Fix FRA starting air tech
-Fix missing resource costs for Recon Aircraft
-added ledgers to tech folders
-improved CHI / JAP front priority during their war
-CHI AI focus order improvements
-fixed research centres not getting placed
-fixed RKs capitulating way too soon, fixed RK Moscow not getting some states in the south
-ww1 arty tech now researches horse artillery transport tech as well
-removed weather upgrade from uniforms
-removed ENG AI only commando raids events
-hashed out set_equipment_fraction in SCW events
-removed AI event which restocked fuel several times (replace with a general fuel prod bonus)
-larger xp icons when used in decision cost
-fixed order of icon / cost in scripted decision costs
-generic infantry AI templates
-disabled PDX ai variant designing
-tweaks to research AI for minors
-Moved Form Department to Cryptology branch
-cleaned up lots of EAI stuff
-GER and ENG AI improved research of planes
-Corrected Intell ledger research buttons position
-Generic transport plane tech
-Air mission icon fixes
-Added parachute = no to engineer
-smooth scrolling for all topbar tabs, equipment production list, tech tabs, occupation list, intel ledger, army air navy overview
-fixed SCW spawning units on enemy territory error
-GER AI befriending ITA if its in trouble
-fixes for EAI decisions
-fixed EAI diplo not working



Päivitys: 28.4.2020 klo 14.44