Dota 2
Epic Boss Fight Reborn
Ergebnisse 141–150 von 568
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Update: 5. Aug. 2024 um 8:08

huskar and jakiro fix

Update: 28. Juli 2024 um 10:40

re-enabled all heroes
fixed axe scepter not increasing helix counter
fixed items not properly scaling with ability power

Update: 20. Juli 2024 um 3:12

## Rage
- Rage is now generated based on damage taken before reductions. Overall increases average Rage gains by 50-100%.
- Rage generated from all damage taken multiplier from 100% to 150%
- Rage from spell damage dealt multiplier from 10% to 20%
- Rage from attack damage dealt from 50% to 100%
- Rage from damage dealt to creeps multiplier from 20% to 15%.
- Rage degradation timer now also resets from casting abilities, same behavior as out-of-combat regeneration.

Update: 19. Juli 2024 um 8:27

enigma crash fix, axe buff

Update: 12. Juli 2024 um 3:22

chat wheel fix

Update: 11. Juli 2024 um 10:58

voice wheel and fixes

Update: 10. Juli 2024 um 11:34

## General
- Disabled following heroes TEMPORARILY to get a better view of what heroes need help without being carried by the top-end of the hero list: Bloodseeker, Juggernaut, Life Stealer, Shadow Fiend, Pudge, Sniper, Spectre. Witch Doctor, Zeus, Silencer, Outworld Devourer, Phantom Lancer, Phantom Assassin, Rubick, Centaur Warrunner, Slark, Troll Warlord, Bristleback, Tidehunter
## Conqueror's Splint
- No longer has a guaranteed chance to auto-attack in retaliation. Instead has a 20%/25%/35%/50%/75% chance to auto-attack with bonus damage instead of dealing its flat return damage.
- Stacking splints increases chance, but cannot trigger more than once per cooldown.
## Martyr's Bulwark
- Chain Lightning's return damage and on-hit components have seperate internal cooldowns

Update: 7. Juli 2024 um 12:51

HUD changes

Update: 7. Juli 2024 um 12:13

reverted a change that caused map changes

Update: 7. Juli 2024 um 11:40

hero fixes, asura core fixes, backend stuff