RimWorld

RimWorld

Alpha Biomes
Ergebnisse 11–20 von 91
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Update: 11. Juli um 7:10

v5.1:

The real 1.6 update:

Whole Smart Odyssey mod is included in this mod. This means visual tile mutators and mod options for Odyssey. Smart Odyssey standalone will be released as soon as possible
Added compatibility with Odyssey fishing for all biomes
Added a LOT of landmarks and tile mutators, some specific to Alpha Biomes, some general
Added 4 mutator-specific biome buildings. More will come
If Odyssey is installed, the Pyroclastic Conflagration will use many of the Odyssey features, plus the Odyssey lava

Update: 24. Juni um 23:22

v5.0:

- Updated to RimWorld 1.6
- Big tweak: there is no longer an architect menu for this mod. Instead, you'll find a "Biome buildings" button under Furniture, and this open up a menu to build biome specific buildings
- Added: Propane net for the Propane Lakes. You can now build pipes, machines that use the propane, defensive turrets, etc
- Removed: Intermediate products, such as crystalline matrix, alcyonite ingots and processed resin. Accordingly, removed the exotic smelter. Building biome buildings is now more straightforward
- Added: Variation for Firevine Trees and Jungle Trees
- Added: Advanced alcyionite solar panels if you have VFE Power
- Added: Slime compressor biome building for the gelatinous superorganism
- Added: Shackled gamma biome building for the Forsaken crags
- Added: Compacted sand terrain for the Gallatross Graveyard
- Retextured: Crystal flowers
- Retextured: Ocular trees
- Retextured: mushroom stalks and the agaricus domecap
- Retextured: All plants in the Gelatinous Superorganism
- Retextured: a lot of the terrains that had too much color saturation
- Tweak: heavily toned down the saturation of the ocular forest, its rock and its water
- Tweak: Crystal flowers now use the temperature limitations present in base game
- Tweak: Mudstone is now much lighter
- Tweak: Considerably reduced the virulence of diseases in the Miasmic Mangrove
- Assorted fixes for the rum barrel and its ritual
- Mod options to change number of max memes and such no longer require game reload
- A LOT MORE will come with Odyssey!!

Update: 5. Nov. 2024 um 7:02

v4.04:

Tweaks to some of the Forsaken crags plants to better suit the Forsaken, which are now present in Alpha Genes

Update: 16. Okt. 2024 um 23:40

v4.03:

Replace System.Random with Verse.Rand for multiplayer compat. Courtesy of Sokyran the Dragon

Update: 23. Juni 2024 um 5:56

v4.02:

Fix: smoothed stone walls from this mod should now be able to hold wall lamps
Tweak: Tar puddles should now have beauty of -5, both in and outdoors

Update: 11. Apr. 2024 um 12:14

v4.01:

Added support for wall lamps for exotic walls

Update: 27. März 2024 um 13:20

v4.0:

Updated for RW 1.5
Tweaked the size of all plants. Except for the mushrooms in the Mycotic Jungle, most of the plants in the mod have been slightly reduced by around 30%. This should help with texture flickering in some biomes. They'll still be bigger than base game's ridiculous dwarf trees
Added a silly "Image" tab to the biome's infobox when on the world map, that will show an AI generated image of the biome. Yeah, yeah, AI bad. Bite me.

Update: 26. Sep. 2023 um 6:13

v3.102:

- Tweak: updated the Empire mod patch

Update: 2. Juli 2023 um 7:56

v3.101:

- Fix: The tar pump was not producing asphalt buckets

Update: 17. Juni 2023 um 0:52

v3.10:

- Tweak: Ocular Forest's fog of war is now red. RED. REEEEEDDDDDDD. But less red than before....
- Added: Update support for Erin's Final Fantasy Animals. Support for the Erin's Valheim Creatures mod.