RimWorld

RimWorld

Alpha Biomes
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Opdatering: 5. nov. 2024 kl. 7:02

v4.04:

Tweaks to some of the Forsaken crags plants to better suit the Forsaken, which are now present in Alpha Genes

Opdatering: 16. okt. 2024 kl. 23:40

v4.03:

Replace System.Random with Verse.Rand for multiplayer compat. Courtesy of Sokyran the Dragon

Opdatering: 23. juni 2024 kl. 5:56

v4.02:

Fix: smoothed stone walls from this mod should now be able to hold wall lamps
Tweak: Tar puddles should now have beauty of -5, both in and outdoors

Opdatering: 11. apr. 2024 kl. 12:14

v4.01:

Added support for wall lamps for exotic walls

Opdatering: 27. mar. 2024 kl. 13:20

v4.0:

Updated for RW 1.5
Tweaked the size of all plants. Except for the mushrooms in the Mycotic Jungle, most of the plants in the mod have been slightly reduced by around 30%. This should help with texture flickering in some biomes. They'll still be bigger than base game's ridiculous dwarf trees
Added a silly "Image" tab to the biome's infobox when on the world map, that will show an AI generated image of the biome. Yeah, yeah, AI bad. Bite me.

Opdatering: 26. sep. 2023 kl. 6:13

v3.102:

- Tweak: updated the Empire mod patch

Opdatering: 2. juli 2023 kl. 7:56

v3.101:

- Fix: The tar pump was not producing asphalt buckets

Opdatering: 17. juni 2023 kl. 0:52

v3.10:

- Tweak: Ocular Forest's fog of war is now red. RED. REEEEEDDDDDDD. But less red than before....
- Added: Update support for Erin's Final Fantasy Animals. Support for the Erin's Valheim Creatures mod.

Opdatering: 31. maj 2023 kl. 2:58

v3.09:

- Tweak: Changed the jury-rigged rock substitution system to use the Biome extension on VE Framework: https://github.com/Vanilla-Expanded/VanillaExpandedFramework/wiki/Biome-extension
- Tweak: Ocular Forest's fog of war is now red. RED. REEEEEDDDDDDD.

Opdatering: 17. feb. 2023 kl. 3:16

v3.08:

- Tweak: Forsaken Crags will now be dark for Sanguophages and Phytokin
- Tweak: Red quartz should produce the same beauty levels in furniture as marble
- Fix: Long abandoned ship parts in the Mechanoid Intrusion will now drop materials when deconstructed or destroyed