XCOM 2
[WOTC] Request Evac
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更新:2024年8月27日 @ 13時39分
更新者:Boundir

Fixes issue with Mission Overhaul: Core where requested evac made the mission placed evac zone disappear.

更新:2023年8月24日 @ 6時22分

Fix bug where only the first Evac would work (courtesy of Iridar)

更新:2023年3月19日 @ 8時01分

Fox Update (courtesy of Iridar):

- Adds Russian localization.
- Request Evac ability will be put it on cooldown upon activation until Skyranger arrives and leaves.
- Maximum range between squad and randomly selected evac location reduced from 20 tiles to 10.
- The delay before evac arrives is no longer random by default, and equals 2 turns.
- Improves stability, compatibility and performances.

更新:2019年12月12日 @ 5時52分

Added AlwaysOrientAlongLOP flag, default to false.
If true, will always strongly orient evac location towards the line of play.

更新:2019年10月13日 @ 15時53分

Removed debug logs.

更新:2019年8月29日 @ 9時30分

  • Change how we search for an evac location.
  • Display the time remaining for the evac zone to appear. (Thanks to LW implementation)
  • Display the time remaining for the evac zone to disappear.
  • Now use LW assets (flare, Firebrand dialogues)

更新:2019年8月9日 @ 5時46分

  • Added TurnsBeforeEvacExpires: Evac zone will disapear after X turns - default 3 (Iridar's idea)
  • Added DisplayFlareBeforeEvacSpawn: If set to true a flare will mark the area where you will be able to evac one turn later. (MrMister's idea)

更新:2019年8月2日 @ 16時21分

Initial release.