Shadowrun Returns

Shadowrun Returns

A Stitch in Time
Mostrando 61-70 de 127 aportaciones
< 1 ... 5  6  7  8  9 ... 13 >
Actualización: 7 NOV 2013 a las 9:35

Further difficulty refinements to Chapter 3 Techmaster runs.

Actualización: 7 NOV 2013 a las 7:10

Replaced missing Sniffer program for Ayperios Ipos.
Overhaul of 3rd Techmast mission and bug fixes.
Minor typo and conversation fixes.

Actualización: 6 NOV 2013 a las 16:56

-Modifications to end-game rewards
-Fix to broken inventory link on Chapter 2 Magic Vendor
-Matrix tile corrections in Chop Shop run
-Modifed Decking Subprocessor (bonus was non-functional)
-New Cyberware: Field Medic Arm
-New Cyberware: Ares Close Combat Eye
-New Cyberware: Ares Melee Targeter
-New Cyberware: Ares Unarmed Targeter

Actualización: 6 NOV 2013 a las 8:06

Minor rebalancing to Chapter 3 Nephilim Runners.

Actualización: 6 NOV 2013 a las 7:04

Minor changes to quest tracking for third Julie Brown contract.

Actualización: 6 NOV 2013 a las 6:49

Extra cash bonus possible after first mission.
Allow re-jacking in of the Cathouse matrix, and better IC handling on jackout.

Actualización: 5 NOV 2013 a las 20:24

Chapter 3 release.

Actualización: 4 NOV 2013 a las 18:52

Updated camera boundaries to prevent blocking actor movement beyond the edges (this could cause areas to be unreachable after SRR 1.10 that were reachable prior.

Actualización: 4 NOV 2013 a las 11:25

Removed connection from Intermission 2 to Chapter 3...not quite ready for prime time yet.

Actualización: 4 NOV 2013 a las 11:04

Bug fix to "Decking the Decker" run.