Shadowrun Returns

Shadowrun Returns

A Stitch in Time
Mostrando 51-60 de 127 aportaciones
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Actualización: 23 NOV 2013 a las 18:06

Minor changes to item files, general housekeeping.

Actualización: 22 NOV 2013 a las 9:46

Fixed Arm Tattoo of the Clairvoyent

Actualización: 22 NOV 2013 a las 8:51

Various minor bug fixes.

Actualización: 13 NOV 2013 a las 16:13

Reworked Shiatsu Cyber Arms:
-Now do damage based on user's strength
-Attack is included under unarmed attacks like punch and roundhouse kick
-Move and attack is 1 AP combined

Actualización: 13 NOV 2013 a las 11:37

Fix to 'Hard Target' camera region.

Actualización: 12 NOV 2013 a las 11:57

-Barret 121: Increased range +5, damage +5, raised minimum crit and change of crit
-Glock 30: Increase damage +1 per round in burst mode
-Slivergun: Changed tooltip to reflect accuracy damage of 12 per round
-Barreta 200ST: Lowered single shot damage by 1, burst damage unaffected

Actualización: 11 NOV 2013 a las 12:46

-AOE bug fixes now applied across all maps. Let me know if you find any problems still
-Barret 121 damage and range increased
-Rebalances and changes done to Chop Shop (Yakuza Lab) Matrix
-Enemy HP in Hostage maps fixed
-Tons of spelling and grammar fixes in Chapter 2 (thanks Flak-Bait)

Actualización: 10 NOV 2013 a las 16:52

AOE attack fixes made to Chapter 1 and Chapter 3.
Further balances to FA SMG firing modes.
Typo and text corrections to chapter 1, courtesy of Flak-Bait's feedback

Actualización: 9 NOV 2013 a las 9:02

-Further changes to Auto Pistols and SMGs:
SMG Full Auto and FA Spray now takes 2 AP, does more damage.
Auto Pistols now do more damage in single fire mode.
Auto Pistols no longer have SMG accuracy falloff, back to Pistol falloff.
Added Double Burst ability to Pistols.
-Change to initiative (who goes first) in the intial Red's Hideout battle.
-Working on eliminating AOE failure on several maps. If testing works, will roll out to the UGC in general.

Actualización: 8 NOV 2013 a las 12:36

-Reworked Chapter 3 end triggers to allow collecting the last paycheck from Harry Johnson...rewind to the safehouse load right before the final intermission scene.
-Further balance changes to Auto Pistols...more coming.