Shadowrun Returns

Shadowrun Returns

A Stitch in Time
Mostrando 21-30 de 127 aportaciones
< 1  2  3  4  5 ... 13 >
Actualización: 5 MAR 2014 a las 15:56

DRAGONFALL BUG FIXES:
-Fix to Mall door triggers
-Fix to End Main Chain where boss would not teleport between rooms
-Fix to broken props

Actualización: 23 FEB 2014 a las 12:11

-Fix to camera warps in Act 3 Mafia mission, first stage
-Adjustments to waypoint add/clears to same scene

Actualización: 17 FEB 2014 a las 9:32

-Kill Red tracker added to Guldrakk's Grill (will show when returning to bar if he hasn't been slain yet).
-Kill Red tracker in Barrens changed from displaying if he is alive to displaying if the quest has been accepted.
-Fix to bonus karma being given when the conditions haven't been fully met

Actualización: 16 FEB 2014 a las 9:01

Modified Magi Boss in Chapter 2 for vulnerability issues.
Modified End Boss vulnerability between fights.

Actualización: 9 FEB 2014 a las 14:24

Bug fix to first Techmaster Faction run.

Actualización: 4 FEB 2014 a las 7:49

Improved Panther AC damage from 22->25
Added the other Wired Reflexes bonus' to Alphaware Boosted Reflexes
-Reflex Trigger, +1 Dodge and +1 Move in addition to the +1 AP already present
Typo corrections in chapter 1
Added two new Class A drones
-Jaguar: Tougher tracked attack drone with burst fire weapon
-Janissary: Lighter hover support drone with increased ammo capacity
Drones available in Chapter 3 Techmaster Den and End Game Base Camp
Fix to etiquette runners not appearing in Chapter 1

Actualización: 2 FEB 2014 a las 9:47

Change to cooldown on medkit on Alphaware Injector (15 turn cooldown reduced to 5)
Changes to final mission triggers regarding boss logic.

Actualización: 26 ENE 2014 a las 10:08

Change to map region on Drekhawk hideout that could cause problems under 1.2 Beta.
Ares Alpha added to list of smart-link upgradable weapons.

Actualización: 18 ENE 2014 a las 10:20

Changes to defender equipment and skills in Base Defense mission.
Fixes to end-wave triggers in Base Defense mission.
Yakuza Lab (Chop Shop) Matrix re-worked and fixed.

Actualización: 17 ENE 2014 a las 22:22

Fix to 2nd End Game mission (incorrect PC0 spawn location)
Replaced animations lounge scenes
Fix to hiring in the lounge
Modifications to cutscene text positioning.