Shadowrun Returns

Shadowrun Returns

A Stitch in Time
Menampilkan21-30 dari 127 kiriman
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Pembaruan: 5 Mar 2014 @ 3:56pm

DRAGONFALL BUG FIXES:
-Fix to Mall door triggers
-Fix to End Main Chain where boss would not teleport between rooms
-Fix to broken props

Pembaruan: 23 Feb 2014 @ 12:11pm

-Fix to camera warps in Act 3 Mafia mission, first stage
-Adjustments to waypoint add/clears to same scene

Pembaruan: 17 Feb 2014 @ 9:32am

-Kill Red tracker added to Guldrakk's Grill (will show when returning to bar if he hasn't been slain yet).
-Kill Red tracker in Barrens changed from displaying if he is alive to displaying if the quest has been accepted.
-Fix to bonus karma being given when the conditions haven't been fully met

Pembaruan: 16 Feb 2014 @ 9:01am

Modified Magi Boss in Chapter 2 for vulnerability issues.
Modified End Boss vulnerability between fights.

Pembaruan: 9 Feb 2014 @ 2:24pm

Bug fix to first Techmaster Faction run.

Pembaruan: 4 Feb 2014 @ 7:49am

Improved Panther AC damage from 22->25
Added the other Wired Reflexes bonus' to Alphaware Boosted Reflexes
-Reflex Trigger, +1 Dodge and +1 Move in addition to the +1 AP already present
Typo corrections in chapter 1
Added two new Class A drones
-Jaguar: Tougher tracked attack drone with burst fire weapon
-Janissary: Lighter hover support drone with increased ammo capacity
Drones available in Chapter 3 Techmaster Den and End Game Base Camp
Fix to etiquette runners not appearing in Chapter 1

Pembaruan: 2 Feb 2014 @ 9:47am

Change to cooldown on medkit on Alphaware Injector (15 turn cooldown reduced to 5)
Changes to final mission triggers regarding boss logic.

Pembaruan: 26 Jan 2014 @ 10:08am

Change to map region on Drekhawk hideout that could cause problems under 1.2 Beta.
Ares Alpha added to list of smart-link upgradable weapons.

Pembaruan: 18 Jan 2014 @ 10:20am

Changes to defender equipment and skills in Base Defense mission.
Fixes to end-wave triggers in Base Defense mission.
Yakuza Lab (Chop Shop) Matrix re-worked and fixed.

Pembaruan: 17 Jan 2014 @ 10:22pm

Fix to 2nd End Game mission (incorrect PC0 spawn location)
Replaced animations lounge scenes
Fix to hiring in the lounge
Modifications to cutscene text positioning.