Stellaris

Stellaris

! Starnet for NSC3
Menampilkan21-30 dari 65 kiriman
< 1  2  3  4  5  6  7 >
Pembaruan: 27 Jun 2022 @ 3:47pm

- Updated ! Starnet for NSC2 to 3.4 (GitHub[github.com]. Will use mixed fleets and mixed section templates for now but it will work. NSC2 specific optimisations are on to-do. Load order:
1. StarNet / StarTech
2. NSC2
3. This patch

Pembaruan: 1 Des 2021 @ 4:39am

Pembaruan: 1 Des 2021 @ 4:26am

Disabled orbital lab modules (they were removed from NSC2). Will remove them later, but by disabling them the update will be savegame-compatible while having the same outcome (noone can build orbital labs).

Changes:
starbase_modules

Pembaruan: 29 Nov 2021 @ 1:54pm

Pembaruan: 2 Agu 2021 @ 4:52am

Some of the changes in today's starnet patch required to be copied here (technology weights changes to be exact).

Pembaruan: 12 Jun 2021 @ 7:02am

Included the NSC2 fix for the new hip display feature (the game will no longer crash if you are one of the people who have access to the ship design reveal).

I don't have access to it, so can't tell if it works, but, I think, it works.

Pembaruan: 23 Mei 2021 @ 2:25pm

"Become the Crisis" AI in some conditions used to stop building ships, now they won't.

Pembaruan: 22 Mei 2021 @ 10:06am

No game-changing changes, this patch is made for compatibility purposes.

Pembaruan: 20 Mei 2021 @ 1:13am

Pembaruan: 20 Mei 2021 @ 12:59am

Few more starbase changes.