Sid Meier's Civilization VI

Sid Meier's Civilization VI

Radial Measuring Tool
Visualizzazione di 11-20 elementi su 22
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Aggiornamento: 26 gen 2019, 7:39

Added yields counter to radius map pins.
Fixed counters in multi radius mode.
Made mod localization friendly.

Aggiornamento: 24 gen 2019, 16:24

Added multiple radiuses highlight option (up to 6 radiuses)
Changed map pin visuals and click functions

Aggiornamento: 23 gen 2019, 14:10

Added the experimental option to highlight radius around previously selected radius location (2 highlighted radiuses)
Added hotkeys ESC to close the mod window and Alt + 4 to open/close mod window
Added an option to disable map dimming
Fixed the minor issue with map tacks mod disabled Radial Measurement Tool map clicks

Aggiornamento: 21 gen 2019, 14:57

Fixed mod map pins was on top of GUI

Aggiornamento: 21 gen 2019, 12:56

Added an option to estimate and mark notable map plots in the radius.
Added an option to ignore bonus resources when coloring plots.
Added a previous radius center map marker.
Improved window layout and visuals.

Aggiornamento: 20 gen 2019, 1:10

Added option to ignore map visibility

Aggiornamento: 19 gen 2019, 23:45

Alowed to select Window position

Aggiornamento: 19 gen 2019, 4:23

Turned off tiles dimming/highlight for radiuses more then 5 due to game bug.
Minor changes in mod window visuals

Aggiornamento: 19 gen 2019, 3:21

Fixed annying line under the KEY title.
Minor layout fixes

Aggiornamento: 19 gen 2019, 3:10

Various tool window visual and layout improvements.
Transparent window background is now toggleable for improved readability.