Sid Meier's Civilization VI

Sid Meier's Civilization VI

Radial Measuring Tool
Affichage des entrées 11-20 sur 22
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Mis à jour le : 26 janv. 2019 à 7h39

Added yields counter to radius map pins.
Fixed counters in multi radius mode.
Made mod localization friendly.

Mis à jour le : 24 janv. 2019 à 16h24

Added multiple radiuses highlight option (up to 6 radiuses)
Changed map pin visuals and click functions

Mis à jour le : 23 janv. 2019 à 14h10

Added the experimental option to highlight radius around previously selected radius location (2 highlighted radiuses)
Added hotkeys ESC to close the mod window and Alt + 4 to open/close mod window
Added an option to disable map dimming
Fixed the minor issue with map tacks mod disabled Radial Measurement Tool map clicks

Mis à jour le : 21 janv. 2019 à 14h57

Fixed mod map pins was on top of GUI

Mis à jour le : 21 janv. 2019 à 12h56

Added an option to estimate and mark notable map plots in the radius.
Added an option to ignore bonus resources when coloring plots.
Added a previous radius center map marker.
Improved window layout and visuals.

Mis à jour le : 20 janv. 2019 à 1h10

Added option to ignore map visibility

Mis à jour le : 19 janv. 2019 à 23h45

Alowed to select Window position

Mis à jour le : 19 janv. 2019 à 4h23

Turned off tiles dimming/highlight for radiuses more then 5 due to game bug.
Minor changes in mod window visuals

Mis à jour le : 19 janv. 2019 à 3h21

Fixed annying line under the KEY title.
Minor layout fixes

Mis à jour le : 19 janv. 2019 à 3h10

Various tool window visual and layout improvements.
Transparent window background is now toggleable for improved readability.