Total War: WARHAMMER II

Total War: WARHAMMER II

Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
Ergebnisse 71–80 von 419
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Update: 19. Feb. 2021 um 2:28

- Added low morale disable on Murderous Prowess
- TEB: added sneaky override to the +99 caps from tech for tanks, now 9 and different text. Party’s over.

Update: 1. Feb. 2021 um 6:33

- teb tank update

Update: 24. Jan. 2021 um 12:58

- fixed wrong hitpoints for Felix, Gotrek and some boss dragons.
- updated battle entities with a bunch of ones.

Update: 9. Jan. 2021 um 13:23

- Explicit attrition immunities for new ctt units/hordes to fix the occasional bug.

Update: 25. Dez. 2020 um 10:32

- Lion chariot requires hunters2 from 1 as a followup.
- TEB: +1 point cost for cranequiniers.
- Sea patrol: updated for skycutter and merwyrm.

Update: 19. Dez. 2020 um 14:31

renamed the archaon ror fix effect for compatibility with the beta and back.

Update: 18. Dez. 2020 um 11:44

- Throt on Brood Horror is correctly poisonous. Venomous. Probably both.
- Skavenslaves now fire at a flat arc to prevent some cases of OP behaviour.
- bullet point stuff.

Update: 10. Dez. 2020 um 9:40

- Packmaster runs at correct speed.
- Kislev: kvassnics tweaked in stats, size and cost. Stubborn. Changed bottle profile (same as dorf miner grenades), bottles can spin, less taxing explosion vfx.

Update: 9. Dez. 2020 um 8:32

- Mutant Rogres now plural (unit name, not everything, meh).
- Wolf rats: thinner default ranks.
- Triads take +1 turn to recruit.
- Manually added ap tooltips for flesh lab creeps.

Update: 8. Dez. 2020 um 7:01

- Kislev: update for unit changes and new units. Notice: fewer ammo for hybrid infantry, Guilder Streltsi act as a pseudo horde. Thicker default rank depths. The drunk guys are for now core and uncapped, will cap at the first sign of AI spam.
- dunno I probably forgot something.