American Truck Simulator

American Truck Simulator

Real Traffic Density ATS
Visar 51–60 av 71 poster
< 1 ... 4  5  6  7  8 >
Uppdatering: 13 jun, 2019 @ 12:00

changelog v.1.35.d
-tweaked interior sound volume

Uppdatering: 12 jun, 2019 @ 13:20

Uppdatering: 10 jun, 2019 @ 17:27

changelog v1.35.c
-update for game version 1.35
-banned slow vehicles from freeways
-increased safety factor to reduce Ai accidents

Uppdatering: 17 apr, 2019 @ 12:12

changelog v1.34.b
-added a few rules to increase safety and reduce accidents
-added sound tweaks; this updates is rather relevant for fans of my Real Ai traffic engine sounds

Uppdatering: 9 feb, 2019 @ 6:56

changelog v1.34.a
-adaptation for game version 1.34

Uppdatering: 18 dec, 2018 @ 10:32

changelog v1.33.b
-reverted low frequency values to previous version to bring back missing police and possibly emergency vehicles

Uppdatering: 14 dec, 2018 @ 14:13

changelogv1.33.a
-adaptation to 1.33 game version
-fixed lights issue genereting fines during the day
-fixed possible entrance of Ai to companies and private properties
-Ai vehicles have now only real colors
-reduced number of trucks in cities
-some other tweaks of classic & sport cars and for doubles
-support for Mr larrington's multiples trailers, my mod has higher priority

Uppdatering: 12 okt, 2018 @ 10:33

changelog v1.32 c
-reduced tram spawn; trains remain at default spawn rate
-reduced remove distance values for a more packed density around the player

Uppdatering: 19 sep, 2018 @ 16:50

-added support for using motorcycles, sport and classic cars as seaparate types of vehicles (details in my thread on scs forum)
-slightly adjusted spawn numbers

Uppdatering: 17 sep, 2018 @ 12:34

-update for game version 1.32
-reverted deceleration values