American Truck Simulator

American Truck Simulator

Real Traffic Density ATS
Mostrando 51-60 de 71 aportaciones
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Actualización: 13 JUN 2019 a las 12:00 p. m.

changelog v.1.35.d
-tweaked interior sound volume

Actualización: 12 JUN 2019 a las 1:20 p. m.

Actualización: 10 JUN 2019 a las 5:27 p. m.

changelog v1.35.c
-update for game version 1.35
-banned slow vehicles from freeways
-increased safety factor to reduce Ai accidents

Actualización: 17 ABR 2019 a las 12:12 p. m.

changelog v1.34.b
-added a few rules to increase safety and reduce accidents
-added sound tweaks; this updates is rather relevant for fans of my Real Ai traffic engine sounds

Actualización: 9 FEB 2019 a las 6:56 a. m.

changelog v1.34.a
-adaptation for game version 1.34

Actualización: 18 DIC 2018 a las 10:32 a. m.

changelog v1.33.b
-reverted low frequency values to previous version to bring back missing police and possibly emergency vehicles

Actualización: 14 DIC 2018 a las 2:13 p. m.

changelogv1.33.a
-adaptation to 1.33 game version
-fixed lights issue genereting fines during the day
-fixed possible entrance of Ai to companies and private properties
-Ai vehicles have now only real colors
-reduced number of trucks in cities
-some other tweaks of classic & sport cars and for doubles
-support for Mr larrington's multiples trailers, my mod has higher priority

Actualización: 12 OCT 2018 a las 10:33 a. m.

changelog v1.32 c
-reduced tram spawn; trains remain at default spawn rate
-reduced remove distance values for a more packed density around the player

Actualización: 19 SEP 2018 a las 4:50 p. m.

-added support for using motorcycles, sport and classic cars as seaparate types of vehicles (details in my thread on scs forum)
-slightly adjusted spawn numbers

Actualización: 17 SEP 2018 a las 12:34 p. m.

-update for game version 1.32
-reverted deceleration values