Dota 2
Frostivus Fight
Showing 1-6 of 6 entries
Update: 24 Sep, 2017 @ 2:55pm

Removed Troll

Changed it so you always get one of your hero's abilities on spawn, as opposed to one from the pool of all heroes. This is way less buggy, and also should encourage different heroes to be picked.

Fixed illusions not correctly inheriting the base hero's abilities. Talents still aren't properly transfered.

Update: 23 Sep, 2017 @ 9:03pm

Limited maps to Forest Solo. Will allow other maps to be played if there is demand for it.

Fixed bug where heroes sometimes wouldn't get their first ability. The code to fix this is literally:

local ability = hero:AddAbility(abilityName)
hero:RemoveAbility(abilityName)
ability = hero:AddAbility(abilityName)

???????

why

Update: 21 Sep, 2017 @ 5:40pm

Fixed Talents

Update: 21 Sep, 2017 @ 3:05pm

Talents Have been removed for pressing ceremonial reasons

Added Shrapnel to the list of abilities

Replaced KotL's ult with Blindling Light

Update: 20 Sep, 2017 @ 7:56pm

* Updated maps to winter theme

* Fixed bug where abilities wouldn't appear to be castable at the start of the game (?)

* Fixed bug where having too many abilities made some abilities uncastable. Talents are a nightmare.

Update: 20 Sep, 2017 @ 5:38pm

Created Frostivus Fight.