Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Sukritact's Simple UI Adjustments
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376.856 KB
3 Jun, 2017 @ 10:31pm
27 Oct, 2024 @ 4:46pm
37 Change Notes ( view )

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Sukritact's Simple UI Adjustments

Description
[bsky.app]

Please do not integrate/borrow the UI and code from this mod without prior permission.

This mod makes simple QoL changes to the UI. It does not aim to be a complete UI overhaul a la CQUI, but rather to make basic adjustments based on what is there.

Current changes include:

City Banners:
  • Worked tiles, Next Border Growth and City Yields are displayed on hover.
  • May enter Citizen Management on right click.
  • Religion Tooltip on hover.
  • Loyalty Tooltip on hover.
  • Moved location of the City-Strike button

City Panel:
  • Moves so it is not covered by the production panel on open.
  • Yields are now arranged in an Endless Legend-like order.
  • The Food Yield now takes into account food consumption and modifiers from amenities and housing.
  • The building count has been replaced by district count and limit.
  • Your can now rename cities from the panel.

City Overview Panel:
  • Added building, district, and wonder tooltips.
  • Right-click on buildings, districts, and wonders brings up the Civilopedia.

ETC:

Please be aware that certain tilt and rotation combinations in Screenshot Mode may cause the game to crash.

As this is not a complete UI overhaul, it is compatible with, and is recommended for use with the Production Queue and Better Trade Screen

Many thanks to DivineYuri for their City Panel mod, which was the base for a couple of the modifications in my mod, as well as the inspiration for this thing in the first place.

This mod is not compatible with Concise UI, NQUI, and other UI Overhaul mods.
Popular Discussions View All (28)
17
29 Apr, 2024 @ 3:56pm
Map tiles have no tooltips
Liberation
18
16 Jan @ 3:40am
Tile info not showing on Mac
Leo JiaoJiao
2
6 Aug, 2024 @ 10:01pm
Multiplayer Crash with mod
Dude579
719 Comments
FairyTalePurityAnalyser 1 Mar @ 4:20pm 
The terrain information popup is gone using this mod.
Tomek 26 Feb @ 5:00pm 
Entered here to write exact same thing as @Dudeless :/
Dudeless 26 Feb @ 4:26am 
When I switch to population management screen by clicking on the population count indicator on city banner (instead of the button in the lower left), I can't see the changes I make on worked tiles because the worked tile indicators which appear when I hover over the banner (added by this mod) do not disappear when I click the indicator and they block the populatin management icons. How can I solve this?
PTK_SSN 23 Feb @ 10:11am 
มีปัญหา ถ้าชี้ไปที่ช่องข้อมูลต่างๆจะไม่ขึ้น เช่น ประเภทพื้นที่ การเคลื่อนที่ บัพป้องกัน
Nyx 21 Feb @ 9:19am 
Can we have an option to completely turn off screenshot mod?
MXcream 18 Feb @ 1:53pm 
Why we cannot repair walls?
Jay 16 Feb @ 2:06pm 
The religion tooltip does not show any data. It's just blank. Any ideas why?
N0_REASON 24 Dec, 2024 @ 6:34pm 
thanks for the fix mr. quicksilver
MrQuicksilver 23 Dec, 2024 @ 6:06pm 
Deleted my other comment, I've discovered the issue

Anyone having issues with this mod on a steam deck (and possibly other devices), the latest update changed the launcher (to aysc or something) which broke a couple of mods. Reverting to the last version of the proton launcher fixes it

Symptoms: cannot open production menue on city

Fix steps:
1. Go to settings
2. Click "Compatibility"
3. Click "force the use of a specific steam play compatibility tool"
4. Choose a proton version (experimental works for me)
akoufaki 18 Dec, 2024 @ 6:39pm 
Totally broken per all the other recent comments, please fix