Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Sukritact's Simple UI Adjustments
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376.856 KB
3 Jun, 2017 @ 3:31pm
27 Oct @ 10:46am
37 Change Notes ( view )

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Sukritact's Simple UI Adjustments

Description

[www.patreon.com]
[www.buymeacoffee.com]

Please do not integrate/borrow the UI and code from this mod without prior permission.

This mod makes simple QoL changes to the UI. It does not aim to be a complete UI overhaul a la CQUI, but rather to make basic adjustments based on what is there.

Current changes include:

City Banners:
  • Worked tiles, Next Border Growth and City Yields are displayed on hover.
  • May enter Citizen Management on right click.
  • Religion Tooltip on hover.
  • Loyalty Tooltip on hover.
  • Moved location of the City-Strike button

City Panel:
  • Moves so it is not covered by the production panel on open.
  • Yields are now arranged in an Endless Legend-like order.
  • The Food Yield now takes into account food consumption and modifiers from amenities and housing.
  • The building count has been replaced by district count and limit.
  • Your can now rename cities from the panel.

City Overview Panel:
  • Added building, district, and wonder tooltips.
  • Right-click on buildings, districts, and wonders brings up the Civilopedia.

ETC:

Please be aware that certain tilt and rotation combinations in Screenshot Mode may cause the game to crash.

As this is not a complete UI overhaul, it is compatible with, and is recommended for use with the Production Queue and Better Trade Screen

Many thanks to DivineYuri for their City Panel mod, which was the base for a couple of the modifications in my mod, as well as the inspiration for this thing in the first place.

This mod is not compatible with Concise UI, NQUI, and other UI Overhaul mods.
Popular Discussions View All (27)
17
29 Apr @ 8:56am
Map tiles have no tooltips
Liberation
17
29 Jul @ 10:28am
Tile info not showing on Mac
Leo JiaoJiao
2
6 Aug @ 3:01pm
Multiplayer Crash with mod
Dude579
713 Comments
N0_REASON 24 Dec @ 11:34am 
thanks for the fix mr. quicksilver
MrQuicksilver 23 Dec @ 11:06am 
Deleted my other comment, I've discovered the issue

Anyone having issues with this mod on a steam deck (and possibly other devices), the latest update changed the launcher (to aysc or something) which broke a couple of mods. Reverting to the last version of the proton launcher fixes it

Symptoms: cannot open production menue on city

Fix steps:
1. Go to settings
2. Click "Compatibility"
3. Click "force the use of a specific steam play compatibility tool"
4. Choose a proton version (experimental works for me)
akoufaki 18 Dec @ 11:39am 
Totally broken per all the other recent comments, please fix
OscarMO 12 Dec @ 1:01pm 
Cant open the production menu of my cities when playing with his mod activated
redandblue101 28 Nov @ 2:17pm 
please fix the tile tooltip...
Mega 6 Nov @ 4:56pm 
Experiencing problems with production menu on Linux
christian 28 Oct @ 1:27pm 
It looks like the 2024/10/27 update fixed the bug that was triggered when entering screenshot mode previously - thanks for that!
illegalmmigrant 23 Oct @ 7:33pm 
To fix tile tooltip issue (not showing tile info). You have to edit "Sukritact's Simple UI Adjustments.modinfo."

Worked for me.

https://steamproxy.com/workshop/filedetails/discussion/939149009/3409803709049081543/

Credit to Aiur
Husk 5 Oct @ 11:46am 
The tile tooltip is still broken with this mod.
Enae 26 Sep @ 8:32am 
Hello, can you make the mod compatible with "Key Loyalties" please? It worked in past but now religion tooltip is broken with it.