Arma 3
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Central African Rebels [RHS]
   
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Data Type: Mod
File Size
Posted
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101.148 KB
8 Mar, 2017 @ 11:31pm
26 Feb, 2021 @ 10:14pm
6 Change Notes ( view )

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Central African Rebels [RHS]

In 1 collection by jarrad96 [4SFG]
Special Operation Forces Factions [SFF]
54 items
Description
Special Forces Faction, RHS Version, thats adds the real life 'Anti-Balaka movement of the Central African Republic to Arma 3.

Note this version is dependant on RHS content. If you would prefer different dependancies there is a SMA/NIA version also available. They are not compatible with each other and cannot be enabled at the same time.

Meaning 'Anti-Machete', they were originally a collection of village defence forces and a resistance group against raiders and criminals, before overpowering them and being embroiled in the 2012-Today Central African Republic's civil war.
Motto- "The Invincible"

The Faction-

The Anti-Balaka are an originally Christian movement, now non-religious, anti-Muslim group, and they have been known to multilate, kill and then cannibalise Muslim's civilians, or 'Seleka' Muslim Goverment forces.
As a militia organisation, they have no true uniform, but often wear necklace talismans in the belief it makes them invincible.
The general militia forces will use anything they can get their hands on, from civilian clothing, guerrilla gear or mixed camos.
Weapons used by the militia consist of everything from AKM's and AKMS's, AK-74's, M14's and RPG's.

Specialist Elements-

The FACA are former Central African Republic (CAR) soldiers who deserted from the military after a Muslim backed goverment seized power in 2012, to form the elite elements of the faction. They have more standardised Lizard camo uniforms, access to greater amounts of body armor and equipment, and are armed primarily with the AK-74 variants of rifles. IED's are used rather commonly by the Anti-Balaka forces so they have IED specialist units.

Supports-

The CAR forces are backed by mostly by jungle camouflage technicals and offroads, with re-purposed civilian trucks for transport if needed- they lack any firepower greater than the occasional scavenged BTR-60 or 50. HMG nest.

Faction has full Editor, Zeus, Task Force Radio and ALiVE support (faction name CAR ) Also supports ACE3 Medical system. The Central African Rebels are an OPFOR faction.
15 Comments
kiba3x 22 Jul, 2024 @ 6:14am 
AI is not shooting their RPGs on armoured vehicles.
jarrad96 [4SFG]  [author] 5 Feb, 2021 @ 9:48pm 
Central African Rebels [RHS] Updated- Cleaned up some files, added MP Signing.
bugsbro31 19 Oct, 2020 @ 8:05pm 
how do i sign mods?
Artemis37 27 Jan, 2020 @ 3:44am 
I'm using local host and with DRO everything works except as player faction you can choose the different loadouts, however they are just the same Soldier with the same appearance and weapon.
jarrad96 [4SFG]  [author] 20 Aug, 2017 @ 4:08pm 
Updated workshop page with new images and some text corrections.
jarrad96 [4SFG]  [author] 21 May, 2017 @ 2:15pm 
There is another version (using NIA AK's and Apex gear) version of this mod that uses no RHS weapons, if you don't use RHS that version is an option.
Jim Beam 21 May, 2017 @ 1:04pm 
can you use the BIS Apex AKM for any unit that has an RHS AKM
jarrad96 [4SFG]  [author] 8 May, 2017 @ 5:28pm 
Central African Rebels [SFF-R] Updated-
-Improved RPG Gunners in Militia forces- they now have RPG Packs instead of Tactical bags, and are better supported by AI mods (example V-Com AI) that allow RPG's to be used against infantry.
-Minor FACA kit changes.
jarrad96 [4SFG]  [author] 3 May, 2017 @ 12:12am 
Central African Rebels [SFF-R] Updated-

-Removed USAF dependency.
-Changed BTR crew from Militia to FACA (Soldiers)
-Edited some units to balance FACA equipment to be more standardised- AK-74's with a mix of armor and helmets. Limited access to NVG's for FACA only, no Militia forces have NVG's.
-Added NSV 50. Cal HMG as a static weapon.
jarrad96 [4SFG]  [author] 4 Apr, 2017 @ 2:12am 
Update-
-Added 'Scavenged BTR-60' vehicle
-Added mounted FACA squad in BTR as a squad option
-Bug fixes for Technicals and armed technical groups.
-Improved variation with more uniforms and vests for units within Militia groups.