Arma 3
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JSRS SOUNDMOD
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Data Type: Mod
Mod Type: Sound
File Size
Posted
Updated
1.480 GB
10 Feb, 2017 @ 12:30pm
10 Aug, 2020 @ 12:02am
91 Change Notes ( view )

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JSRS SOUNDMOD

Description
JSRS Studios presents:
JSRS SOUNDMOD



A sound mod for ArmA3 . My personal creation of a new audiovisual direction. With more than a few thousand new sound effects JSRS SOUNDMOD provides a powerful and new sound experience, from all weapons, vehicles, effects, maps and what not!



My JSRS compat files for other mods:

Iron Front Arma3 - IFA3 AIO Mod Sounds

Global Mobilization DLC Sounds

RHS Sound Supports for AFRF, USAF, GREF and SAF:
RHS AFRF SUPPORT Sounds
RHS USAF SUPPORT Sounds
RHS GREF SUPPORT Sounds
RHS SAF SUPPORT Sounds

Specialist Military Arms Sound Support:
SMA Support Sounds

CUP Weapons Sound Support:
CUP Weapons Support Sounds

CUP Vehicles Sound Support:
CUP Weapons Support Sounds

For those having problems with mod dependency: Whenever you load a saved game or want to edit a mission that was saved with an older version of JSRS and you end up with messages like "Missing Addon JSRS_SOUNDMOD_GLOCK17" or similar, now you can use this:
JSRS Soundmod Dependency Fixes

This is a CFG Bundle of JSRS Patches that were used in the past that are not available any longer. Download it, use it as a mod, load your mission/edited mission and save them again and the dependency is gone.

Here is a short Sound Example for JSRS Soundmod[soundcloud.com]?




DONATION:

To make sounds in decent quality you have to invest money into libraries and equipment. This money is not given by companies or customers, it's a self-made investment. Any sort of support or donation is required to keep this product running with recent updates and further developments. So feel free to support this project on Patreon[www.patreon.com] or via Paypal[www.paypal.com] and be sure that your support is very welcome and appreciated! This money goes directly back into JSRS Studios and this Soundmod by getting new sound libraries, better quality material, hardware and equipment, and beer of course! :)

Copyright © 2019 by LordJarhead.
JSRS Soundmod and JSRS Soundmod Beta (this modification) by Dennis Kahl (LordJarhead) are licensed under ARMA PUBLIC LICENSE NO DERIVATIVES (APL-ND)
Read More under https://www.bohemia.net/community/licenses/arma-public-license-nd and beta



This work is copyrighted. This modification may not be distributed, edited, reproduced or used commercially. This modification is for private use only. If recordings and recordings of this modification are published, the mod must be mentioned and listed by name. This modification may not be re-uploaded by third parties to the Steam Workshop. All reuploads, whether individual components or the complete modification, in the Steam Workshop are explicitly prohibited and violate the Steam Subscription Agreement Section 6D! Reuploads will get deleted by DMCA warning and lead to penalties of uploaders!
Popular Discussions View All (55)
24
17 Oct @ 11:10am
Sounds causing crashes.
Kat
8
29 Sep @ 12:10pm
Does this mod affect FPS?
Dok
3
18 Jun, 2021 @ 2:27pm
Chinese CAR 95 GL and RPK12 accuracy
DriVi
1,601 Comments
RetailPale 15 Nov @ 12:59pm 
Yea okay sure Ace Ace... :steamsalty:
Ace ♠ 4 Nov @ 6:00pm 
Uh, just wanted to note that the guy being weirdly aggressive about the inheritance issue is not me, we just have the same name
Trashley 23 Oct @ 7:54pm 
Hey Jarhead, I've wanted to get in touch with you but I'm not sure what your up to date contact details are
jack_ryan 23 Oct @ 4:10pm 
we need an up date 2024 here
LordJarhead  [author] 23 Oct @ 11:11am 
@Ace absolute nonsense! This might have happened because of some old incorrect class inheritance, but certainly not in purpose. So stop spreading just blatant lies. If I'd had the time, I would love to update this, but lately I can't seem to find any room for it.
Ace 20 Oct @ 10:03am 
Yeah, because the mod author did not only change sounds. He changed some things to suit his own gameplay style because he could. That's why JSRS makes a dependency when you edit missions using it.

And I think that's incredibly dishonest, which is why I've stopped using JSRS. Make a different mod if you want your stupid Chinese gun to have laser accuracy.
Ace ♠ 3 Sep @ 7:10am 
For some reason, this mod seems to increase the accuracy of the CAR-95 GL variant
Feynman 22 Aug @ 6:34pm 
Appears to work in combination with Enhanced Soundscape, but doesn't reverb/reflect every single shot/explosion.
Difficult to quantify during action.
Wiket 21 Aug @ 12:02am 
OneManArmy♚ 23 Jul @ 4:05am 
Mod doesn't work, all weapons sound the same