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I was never really happy with how this puzzle turned out. It really should have been a contraption. I kept thinking how to turn this into a puzzle. I guess all that was in vain. It is way too complicated and your exploits show just how problematic it is to turn a complicated contraption into a puzzle. This was a major turning point. Future puzzles were going to be less complicated.
This level was basically a who's who of things you should not let the player do if you don't want them to cheat.
http://www.steamproxy.com/sharedfiles/filedetails?id=827954120
This puzzle does use a lot of advanced and unusual techniques when parts are combined. Based on your current feedback, this might be a difficult puzzle to solve.
Maybe your puzzle solving strategy is different than mine. I try to work backwards or figure out the middle before I start at the beginning if I find the start too difficult to find. From there, I place parts to eliminate them. Granted, this strategy doesn't work all the time as probably does yours. Red harrings can exist. I'll be honest here. No red harring as far as I can tell. I'm not too fond of doing this.
Also you may not know something I know how parts interact with other parts. I always have that in the back of my mind when solving puzzles.
Lets see if this advice helps you along. If you are still stuck, maybe you are right about too many parts taken away.
When playing this puzzle I thought the blimp was the start of the contraption because it was the only part that moved. I was also looking around the puzzle to see interactions.
-I saw the cannon pointed at the blaster but how do you fire the cannon?
-I saw that the bomb gets launched by the Jack-in-the-box but how do you activate it?
-The leaking buckets at the top left set off the dominoes which sets off the bombs. How am I suppose to weigh that bucket down though?
Players may ask themselves these kinds of questions to get the AHA! moment.