Space Engineers

Space Engineers

3,368 ratings
Camera Panning - rotate camera view (+reset 1st person character view)
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Type: Mod
Mod category: Script, Other
File Size
Posted
Updated
77.875 KB
25 Nov, 2016 @ 4:51pm
18 Sep @ 4:18am
15 Change Notes ( view )

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Camera Panning - rotate camera view (+reset 1st person character view)

In 1 collection by Digi
Digi's Space Engineers mods
51 items
Description
This mod enables players to change the direction camera while viewing it.
Works for any camera block, modded or vanilla.

How to use in game
When you view a camera the mod will tell you the controls as a HUD notification.

Simply hold the LookAround key (default: LeftAlt) and move your mouse/arrow keys/gamepad right stick to rotate the view (pitch and yaw).

You can also swap the yaw control with the roll control by holding the Sprint key (default: Shift), very useful for ceiling mounted cameras as shown in the video.

To reset the view back to centered press the Change Camera View key (default: V).


Pitch and yaw angle limits are determined by the camera's raycast angle limit (which is default to 45 which means -45 to 45). Roll has no limit.

The view speed limit is also intentional to give a servo motor feel.

Different people on the same camera can look in their individual directions because the view is not synchronized.


Other effects
This mod also changes:
- The max FOV on the vanilla cameras to 100 degrees (because 60 was simply too low), this does not affect mod-added camera blocks. However it is fully compatible with mods that change things on the vanilla cameras (except of course the max FOV).
- Fixes the position of the camera being in the center of the block rather than close to the camera model itself. This affects all non-modded cameras that do not have a ModelOffset set to them (because that also moves the camera view).
- Camera key resets first person view orientation on characters if 3rd person is disabled.


Side notes
I've not used the vanilla roll controls (default Q/E) for rolling the view for 2 reasons:
- Alt+Q/E still operates gyroscopes and I can't stop that.
- It can get more confusing than it is now.


Known issues
- (PB scripts) When the host rotates a camera, the camera raycast will be rotated along with it until they leave the camera view; this does not affect DS since DS can't view cameras.


mod io?
Please read[gist.github.com]
Popular Discussions View All (4)
4
20 May @ 5:23pm
Bug reports
[ORG] Gears
0
15 Aug, 2022 @ 8:05pm
really want on xbox, pls help
YeetMasta
0
16 Mar, 2022 @ 1:36pm
Impossible de faire fonctionner le mod
[CDDN] DracusWhite
346 Comments
Digi  [author] 26 Sep @ 4:11pm 
Yeah nothing I can do about Steam or SE not downloading it.

IOFailure might mean the drive is full, it failed to write or something else entirely if it's a bug of sorts (which is not that unlikely, I'm getting a different failure to download mods on my testing DS).
Kaito 26 Sep @ 1:20pm 
That's not a need for an update, just a download failure mate.
Hammezz 26 Sep @ 1:16pm 
Confirming needs an update.

"2025-09-26 16:12:41.490 - Thread: 1 -> Error during downloading: IOFailure
2025-09-26 16:12:41.490 - Thread: 9 -> Mod failed: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)'
2025-09-26 16:12:41.490 - Thread: 9 -> Failed to download mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)'
2025-09-26 16:12:41.490 - Thread: 9 -> Downloading mods failed
2025-09-26 16:12:41.490 - Thread: 9 -> Downloading world mods - END"
Shep 20 Sep @ 10:17am 
Such a great mod, I am playing again after a long absence and docking is such a pain. With this mod I can rotate and align the camera to see what the heck is going on. 10/10
Digi  [author] 19 Sep @ 5:39am 
@Deadrookie
Start with what the issue is...
Deadrookie 19 Sep @ 5:13am 
needs update
Digi  [author] 18 Sep @ 12:35am 
I see, I think I can make it detect if the player is controlling a CTC to stop the lookaround feature of this. Any other cases?

Although might still be nice to be able to look around with camera even with CTC but would need a different bind, the question is which control to use...
Souls 17 Sep @ 12:34pm 
For custom turret controllers! To use the "hold Alt" feature of turrets that allows you to control gyros while in turret view, if it's a custom built turret using a camera, the Alt key now rotates the camera view while *also* rotating the grid.
Digi  [author] 17 Sep @ 4:33am 
@Static
It's brought in by another mod as a dependency, likely WeaponCore/CoreSystems (which itself is brought by any mod that relies on it).
I doubt that error is the crash cause because where it errors is a error catcher specifically to prevent crashes but prints that an error occured to HUD and SE log.
Can you post the full SE log, either here with any file sharing service or you can add me on steam or on discord (@m_digi).
Also any way to reliably reproduce said error?

@Souls
There isn't a way. Why would any player do that though? :lunar2020thinkingtiger:
Souls 16 Sep @ 9:21pm 
Yo, quick question, is there a way to disable this function per camera? Like maybe I throw some keyword in the name or Custom Data?