Sid Meier's Civilization V

Sid Meier's Civilization V

4,036 ratings
City Limits
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2.472 KB
3 Jul, 2012 @ 11:47pm
1 Sep, 2014 @ 6:07pm
7 Change Notes ( view )

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City Limits

Description
This mod will show the city limits when opening the city view, or clicking on a unit that can found cities. It will also show you overlapping hexs.

Enjoy!

--- Installation ---
To get the mod you must "Subscribe" to it.
From the main menu Open "Mods" after a moment it should start downloading.
When complete There is a circle to the right side, click it to enable the mod.

--- Updating ---
From the main menu Open "Mods".
Scroll to the mod and if there is an update it should show an "Update" option.
When complete There is a circle to the right side, click it to enable the mod.

--- Manual Installation --
1. Download v7 from here[www.kilandor.com]
2. Navigate to Documents\My Games\Sid Meier's Civilization 5\MODS
3. Delete all old versions of the mod from this folder
4. Place the file in this folder
5. Launch Civ5
6. Civ 5 should auto-install the mod.
7. In case it does not Rename the file to City Limits (v 7).zip
8. Create a new folder name City Limits(v 7)
9. Extract the zip into the new folder
10. If needed relaunch Civ 5 to see the mod

--- Troubleshooting ---
Is the mod not working?

Simple but small mistake can be made.
To use mods you must after opening and enabling the mods click "Next".
Then you Can choose Singleplayer and Setup a new game or load an existing game.
"Enabling" or checking the box on a mod and returning to the main menu to play does not allow mods to work.
Popular Discussions View All (1)
1
30 Jun, 2024 @ 7:23am
City Limits
Gen
375 Comments
iLLusion 30 Jun, 2024 @ 7:23am 
Is there a mod that restricts new cities for bots? They make cities endlessly by occupying new cells
MAXIBAXI 23 Nov, 2023 @ 7:08am 
Einer meiner Lieblings Mods in civ V
UEAdmiral 7 Aug, 2023 @ 8:36pm 
Just want to confirm that this mod does still work as of this post.

At first I thought it was broken because the highlights were not displaying; however, like it is written in the Troubleshooting portion of the description, in order for mods to work you need to actually start your game from the mods menu. When I started a game from the mods menu, this mod's highlights showed up just fine.
Wall 12 Aug, 2022 @ 8:00am 
youre a big cutie good job little weebo chonglord accept my friend request to play goat simulator :ScoutSheep:
Insurgent Slayer 28 Jun, 2021 @ 7:39pm 
Straight up, this mod is a required mod for play, there's no reason for this to not be part of the base game.:summer2019cockatiel:
云台 8 Jun, 2021 @ 8:53pm 
its a really really great mod!!!!!!!:steamhappy:
OviAjuan oNolovi, Nomacuerdo 24 Apr, 2021 @ 1:53am 
it's a great mod :)
Pastafarian 11 Jan, 2021 @ 3:36pm 
Can you also add an option to show the range of religious pressure?
dave 2 Jan, 2021 @ 11:06pm 
I love this mod and have a hard time playing without it now.
VinnyViking 22 Dec, 2020 @ 6:33am 
The modder should have explained it a bit (better).
This mod shows the locations in red where 2 cities overlap each others area of effect.
This also seems to wok for city related units like workers and work boats.
I do not know how the work in the overlapping areas are calculated for each city that "owns" the area.