Space Engineers

Space Engineers

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Wall Mount Battery + Support for Phoenix's Discharged PowerCells Mod
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
1.326 MB
12 Oct, 2016 @ 10:40am
5 Feb, 2017 @ 9:40am
8 Change Notes ( view )

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Wall Mount Battery + Support for Phoenix's Discharged PowerCells Mod

Description
UPDATED!
Power Specifications now up to Date!
Also is the proper 1x1x1 size

This is an alternate Version of my original Wall Mount Battery, found here:
http://steamproxy.com/sharedfiles/filedetails/?id=715433774.

What does this one do?
This version contains support for Phoenix's Discharged Power Cells Mod, enabling the deconstruction of batteries to give back non-usable powercells (instead of the default scrap-metal). Some prefer not to have the material loss of powercells in survival gameplay!

This version of the Wall Mount Battery is only affected by Phoenix's mod. (It deals with a specific custom component).

To get this version of the Wall Mount Battery and Phoenix's mod working together properly, simply make sure Phoenix's Discharged Power Cells Mod is higher in the load order than this version of the Wall Mount Battery.
---The Load Order is the list of mods you set in the "Custom World" screen. Higher mods in the list will be loaded first.
---If Phoenix's mod is not installed, or if it is lower in the load order, the Wall Mount Battery will give back a usable powercell. (This could function for easy re-instillation depending on your survival preferences).

This mod on its own does not alter any other batteries or their functions. See Discharged Power Cells for Batteries, by Phoenix: https://steamproxy.com/sharedfiles/filedetails/?id=541493993

Original Wall Mount Battery Mod: http://steamproxy.com/sharedfiles/filedetails/?id=715433774

Per Request by: jb_aero.
18 Comments
THUNDERCOMPUTER  [author] 15 Jul, 2017 @ 8:54am 
Reminds me of the personal oxygen/hydrogen tanks, though I do not know if there would be a way to tie that into power consumption of a grid. (I know for a fact that I could not get a "power" tank for the Engineer.) I might look around for a way to get something like a battery with an inventory (for individual cells), or possibly a hydrogen tank that runs off of inserted tanks?
leonitus_magnum 14 Jul, 2017 @ 3:52am 
you know, it'd be interesting to have this kinda of mod Consume (ammo like) the powercells from a small inventory on the WMB. (if it were possible to use a component as an Ammo?)
THUNDERCOMPUTER  [author] 5 Feb, 2017 @ 9:32am 
UPDATED!
Power Specifications now up to Date!
Again, sorry for the wait! Now small drones should be possible with this version as intended.
THUNDERCOMPUTER  [author] 20 Jan, 2017 @ 12:24pm 
Sorry for the delay, I'll be away from my main computer for a while, and I cannot get space engineers to launch on this laptop to do any republishing. Sorry for any problems regarding this version. I will improve the specs when I can! :(
space_artist_4real 20 Jan, 2017 @ 12:23pm 
You mean you'll be away from your thunder computer, right?





Why...
Engi 18 Jan, 2017 @ 4:28pm 
Did this one get the update to new power specs like the other one or do I need to reload the mod? My existing world, they did not increase in power and performance but the models did. I tried to build new ones but they also had the old specs but new texture. Oh and the small grid one still takes up two blocks.
space_artist_4real 22 Dec, 2016 @ 5:47pm 
subscribed
space_artist_4real 22 Dec, 2016 @ 5:47pm 
Oh okay I tought the message that was popping up when I tryied to subscribe said I needed Phoenix's mod, but actually it's a suggestion sry misreading error :p
THUNDERCOMPUTER  [author] 22 Dec, 2016 @ 2:48pm 
@space_articst4real, The description is updated to hopefully be a little more clear. This version of the Wall Mount Battery alone = full Powercell return upon grinding. This version with Phoenix's Mod = a discharged powercell (custom component resulting in no material loss). Without looking at the files for the No Battery Scrap mod, I would say there would be no interaction between the two. However, for the Wall Mount Battery to be useful in a majority of situations, you do need it to start with the initial charge! (i.e. placing on a non-powered grid of only a few blocks).
space_artist_4real 21 Dec, 2016 @ 2:34pm 
Can we use the ''No battery scrap'' mod with this one?