Call of Duty: Black Ops III

Call of Duty: Black Ops III

115 ratings
Classic Call of Duty | Boots on the Ground | No Specialists
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
29.722 KB
30 Sep, 2016 @ 1:57pm
2 Oct, 2016 @ 7:37am
3 Change Notes ( view )

Subscribe to download
Classic Call of Duty | Boots on the Ground | No Specialists

Description
This mod will remove double jumping, wallrunning and specialists.
No new movement, except sliding, no specialist weapons, no specialist abilities.

Enjoy the old-school classic call of duty feeling :)

YouTube: http://www.youtube.com/twoepicbuddies
Popular Discussions View All (1)
0
9 Oct, 2016 @ 3:52am
Climbing height, any way to fix?
zzappe
38 Comments
Teabaggingking 1 Aug, 2018 @ 4:47am 
why remove the specialists though? bo4 has specialists..the same ones from bo3 (just tweaked a little)
Thore 30 Jul, 2017 @ 2:51am 
Das wird wahrscheinlich niemand sehen, aber ich habe eine Frage die in den Youtube Kommentaren bis jetzt immer übersehen wurde :( Könnt ihr mal ein Video machen, wo ihr eure Grafikeinstellungen in Bo3 zeigt. Das würde mich interessieren. Aber auch nicht schlimm wenn ihr es nicht macht :)
P.S Ihr seit die coolsten Bo3 Youtuber!!!:steamhappy:
TheGamer7313 10 May, 2017 @ 8:21pm 
BENI und Haubna Beste Youtuber!!!
Chapi 2 Nov, 2016 @ 11:43am 
Benni xD
Dazza 21 Oct, 2016 @ 4:52pm 
Ya changing the climbing height and the slide to zombies slide would make this mod perfect.
Steve Travor do pentágono 18 Oct, 2016 @ 2:40pm 
Good :D
NEXONE 15 Oct, 2016 @ 6:41am 
good good good
zzappe 9 Oct, 2016 @ 3:50am 
Great mod, really improves the gameplay.
One thing that I wonder if there is a way to fix. The climbing height is still incredible high. I can easily climb my own height. Example: https://giphy.com/gifs/wLTGBikiLjRW8
TheQakZz 7 Oct, 2016 @ 6:32pm 
Perfect. The people saying sliding doesn't belong are literally retarded. The CURRENT maps don't flow well at all without at least sliding.
LimeSlushy 7 Oct, 2016 @ 1:17pm 
Does this disable specialist weapons/abilities or specialists in their entirety?