Starbound

Starbound

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The Viera of Ivalice
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170.978 MB
26 Jul, 2016 @ 10:41pm
8 May @ 1:11pm
47 Change Notes ( view )

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The Viera of Ivalice

In 1 collection by freyjasvalkyrie13
Benjo's Summertime Jams
3 items
Description
[discord.gg]




  • New, unique Viera body, taller and longer limbed than the base game
  • Playable Moogles with a smaller stature than that of the base game (greater support for them to come)
  • Unique and expanded idle stances, movement, jump, and swim animations
  • Character customization with unique hairstyles and ear style options for Viera, pom-pom and wing color customization for Moogle
  • Custom name generators
  • Custom Viera Ship “The Argo” Tiers I-VIII
  • Custom Moogle Ship “The Falcon Cruiser” Tiers I-VIII
  • Ship pet Chocobo with variants
  • Unique starting treasure
  • Unique Viera racial mech bodies
  • Randomized starting swords (more weapons to come)
  • Unique crafting stations
  • 34 Dye-able Viera Armor Sets with Stats
  • 12 Dye-able Moogle Starter/”Freelancer” Armor Sets (More to come)
  • Over 100 Building Materials
  • Over 300 Objects
  • Quests with custom character NPCs
  • Farmable Gysahl plants
  • 12 Tiered cooking recipes using Gysahl
  • Rideable Chocobo with interchangeable saddles and barding
  • Chocobo Accessories:
  • 11 Tiered barding armors with stats, mirroring Viera armor
  • 2 Cosmetic barding
  • 3 saddles
  • Management Stand and Stables for Chocobo
  • Custom biome/planet “Majestic Forest”
  • Majestic Forest Terraformer
  • Expansive Villages that spawn exclusively within Majestic Forests
  • Tenants to add to your colony/warren:
  • 5 Merchant types (Viera and Moogle)
  • Tiered Viera Guards
  • Villagers – Viera (Veena, Feol Viera), and Moogles
  • Custom, smaller racial colony/warren deed
  • Viera and Moogle crew members (more to come)
  • Over 40 Lore Codexes
  • Recipe Codexes (Sold by the merchant Nanzie in village markets) – allows for any species to learn most Viera recipes
  • Magicite Crystal Ore – found close to planet cores
  • Custom music for Majestic Forests and Chocobo by @Benchiridion

A reclusive, forest dwelling species, the Viera are a spiritual humanoid race with a deep connection to the natural world. Their lifespan is known to be three times that of Humes, with physical aging slowing down upon reaching adulthood. Viera possess natural leporine physical features, and are taller and longer limbed than the average Hume. They possess exceptional senses, especially in hearing. This makes them ideal at protecting their beloved tree canopies from the outside world. Guided by a life force entity they only refer to as “The Wood,” the Viera are predominantly a matriarchal society, following the “Green Word” of the Wood Herself. The Viera can commune with the Wood around them and now weave a tale with Her guidance across the stars.

This diminutive race is easily recognized by their small stature, distinctive pom-poms atop their heads and the small, bat-like wings on their backs. Moogles are highly skilled machinists, renowned for their craftsmanship and ingenuity. In addition to their expertise in mechanical devices, they possess an innate understanding of magicite technology, deftly harnessing its power to enhance machinery and create innovative tools. Their mastery over this rare and potent resource has made them invaluable engineers and artificers, blending magic and mechanics in ways few others can match. Moogles also boast a variety of unique professions, many tailored to their exceptional talents.

Covered from head to toe in resilient scales, the Bangaa are a hardy reptilian race known for their long, angular faces and powerful limbs. They possess remarkable longevity, often living twice as long as the average Hume. Despite their physical differences, their intelligence and social customs are comparable to those of Humes. With their formidable strength, fierce tempers, and deep-rooted love of battle, Bangaa naturally excel on the front lines, thriving in roles that demand raw power and endurance. Their imposing stature and sheer resilience make them well-suited for jobs reliant on brute force. While their rough vocal cords make traditional spellcasting difficult, some Bangaa have mastered magic through unique incantations tailored to their own language, proving that even arcane arts are not beyond their grasp.

  • Tooltips for Magicite Aura (Enviro-Protection) Back Items as well as other items
  • Moogle Job Armor Image Assets
  • Moogle Mech Bodies (Using Viera currently)
  • Environmental Chocobo for challenging environments
  • Additions and fine tuning to Majestic Forest planets
  • Bangaa Species with basic setup



Frackin' Universe Compatibility Patch

Enhanced Storage Compatibility Patch

Crew Customization + Compatibility Patch


  • My character’s armor animation doesn’t fit, what’s going on?
    The races within this mod have custom bodies and animations that deviate from the single body the base game uses for every race. This means that while they can still equip it, cosmetically the animations won’t line up. Fortunately, the Viera have over 30 armor sets to choose from. More armor options are also planned.
  • Do you plan to support vanilla gear through mods like Armor Adapt?
    I absolutely plan to support refitting vanilla gear and may utilize Armor Adapt. At the very least, I aim to add a means of refitting gear to share between the different bodies. This will further remedy the above.
  • My old character’s ship is affected, halp!
    Existing characters will need to take a few steps to refresh to the new ship. Follow these steps here: Ship Fix
  • The Viera village I encountered might be missing a part
    There are a few minor issues with end parts of the tree canopy sometimes refusing to spawn. There is also a slight chance that no trees will spawn, making it difficult to reach the lower levels of villages. We’re working out a fix for this!

[ko-fi.com]
If you’d like to show support for my work, feel free to consider donating!
[benchiridion.bandcamp.com]
If you’d like to check out and support more of Benchiridion’s music, feel free to consider donating!

Benchiridion – My greatest ally in this endeavor and significant other of thirteen years. He spent countless hours implementing new features such as the Chocobo, as well as fixing and improving things that didn’t work so well. Assistance with spriting as well as created all of the music within this mod
Milly Rainbowskittlez – Ideas, critiques, and a real cheerful attitude!
Charlatan – For collaborating with me on creating Viera waterfalls
Cutebound - For expanded hairstyles, as their original permissions allow assets to be altered and redistributed
Colorbound - For providing a base hair color palette that I then expanded upon
Popular Discussions View All (10)
218
11 Nov @ 8:11pm
PINNED: Bugs, Errors, & More
freyjasvalkyrie13
78
10 May @ 1:59pm
What Jobs do YOU want added?
Megafan7790
2
22 Sep @ 5:17pm
PINNED: Ship Fix for existing characters
freyjasvalkyrie13
1,153 Comments
Z-Z-Z-Z-Z-Z 15 Nov @ 8:37pm 
I don't know what black magic you did to make moogles a fully functional race but I am forever thankful. I never thought I'd see a moogle with a revolver but here we are
Piss Man 14 Nov @ 7:57am 
SxB: Addon that adds... adult... interactions to Starbound
freyjasvalkyrie13  [author] 14 Nov @ 6:56am 
SxB related addons?

I think I've actually reached the character limit in the mod's description.
Piss Man 13 Nov @ 12:52pm 
i recommend you specify in the description weather you object to SxB related addons, if one does not want such content based on your mod its best to say so.
freyjasvalkyrie13  [author] 11 Nov @ 6:44am 
@PaniloGames You would have to return to where you left them in order to call them back. If you can't, you can get a new Chocobo from the Chocobo Knight for Gisahl greens, and you'll still have all of your Chocobo gear unlocked to re-equip it, so you don't really lose any progress beyond attachment.

The system is a bit limited at the moment in that if you lose your Chocobo somewhere or it dies, you have to get a new one/whisperweed. We don't know of a way to recall the same one under those circumstances.
PaniloGames 10 Nov @ 12:04pm 
Ok I may have done a big oopsie, I called my chocobo on a planet and forgot to call it back, then a week passed (irl) and when I came back home to use it i found i cannot summon him, and found that it is just his whisperweed that is not working, so now i lost my main chocobo and can't get it back.
jastrongames 7 Nov @ 5:44pm 
how do i make a Chocobo stand, can't find it in any of the crafting menus
Mangagod 4 Nov @ 9:01am 
Okay, holy hell! I just found a Viera settlement for the first time and damn you went above and beyond with the build! It's one of the most impressive modded cities I've seen tbh
freyjasvalkyrie13  [author] 2 Nov @ 4:31pm 
Yeah, that's fine ^_^
Double checking am I allowed to add the Argo to CYOS?